Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <c_damagereaction.h>
Public Member Functions | |
void | execute (JPABaseEmitter *, JPABaseParticle *) |
void | draw (JPABaseEmitter *, JPABaseParticle *) |
~JPTraceParticleCallBack4 () | |
Additional Inherited Members | |
Private Member Functions inherited from JPAParticleCallBack | |
JPAParticleCallBack () | |
virtual | ~JPAParticleCallBack ()=0 |
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inline |
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virtual |
Reimplemented from JPAParticleCallBack.
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virtual |
Reimplemented from JPAParticleCallBack.