Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JAISeqDataMgr Struct Referenceabstract

#include <JAISeqDataMgr.h>

+ Inheritance diagram for JAISeqDataMgr:

Public Types

enum  SeqDataReturnValue { SeqDataReturnValue_0 = 0 , SeqDataReturnValue_1 = 1 , SeqDataReturnValue_2 = 2 }
 

Public Member Functions

virtual ~JAISeqDataMgr ()
 
virtual SeqDataReturnValue getSeqData (JAISoundID, JAISeqData *)=0
 
virtual int releaseSeqData ()=0
 
virtual bool setSeqDataUser (JAISeqDataUser *)=0
 

Member Enumeration Documentation

◆ SeqDataReturnValue

Enumerator
SeqDataReturnValue_0 
SeqDataReturnValue_1 
SeqDataReturnValue_2 

Constructor & Destructor Documentation

◆ ~JAISeqDataMgr()

JAISeqDataMgr::~JAISeqDataMgr ( )
virtual

Member Function Documentation

◆ getSeqData()

virtual SeqDataReturnValue JAISeqDataMgr::getSeqData ( JAISoundID  ,
JAISeqData  
)
pure virtual

◆ releaseSeqData()

virtual int JAISeqDataMgr::releaseSeqData ( )
pure virtual

◆ setSeqDataUser()

virtual bool JAISeqDataMgr::setSeqDataUser ( JAISeqDataUser )
pure virtual

The documentation for this struct was generated from the following files: