Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dAttParam_c Class Reference

#include <d_attention.h>

Public Member Functions

 dAttParam_c ()
 
 dAttParam_c (s32)
 
virtual ~dAttParam_c ()
 
bool CheckFlag (u16 flag)
 

Public Attributes

u16 mFlags
 
f32 field_0x4
 
f32 field_0x8
 
f32 field_0xc
 
f32 mDangerBGMDistance
 
f32 mBGMDistMargin
 
f32 mSWModeDisable
 
f32 mSelCursorScaleX
 
f32 mSelCursorScaleY
 
f32 mAttnCursorScaleX
 
f32 mAttnCursorScaleY
 
f32 mSelCursorOffsetY
 
f32 mAttnCursorOffsetY
 
u8 mAttnCursorAppearFrames
 
u8 mAttnCursorDisappearFrames
 
f32 field_0x38
 
f32 field_0x3c
 

Constructor & Destructor Documentation

◆ dAttParam_c() [1/2]

dAttParam_c::dAttParam_c ( )
inline

◆ dAttParam_c() [2/2]

dAttParam_c::dAttParam_c ( s32  param_0)

◆ ~dAttParam_c()

dAttParam_c::~dAttParam_c ( )
virtual

Member Function Documentation

◆ CheckFlag()

bool dAttParam_c::CheckFlag ( u16  flag)
inline

Member Data Documentation

◆ field_0x38

f32 dAttParam_c::field_0x38

◆ field_0x3c

f32 dAttParam_c::field_0x3c

◆ field_0x4

f32 dAttParam_c::field_0x4

◆ field_0x8

f32 dAttParam_c::field_0x8

◆ field_0xc

f32 dAttParam_c::field_0xc

◆ mAttnCursorAppearFrames

u8 dAttParam_c::mAttnCursorAppearFrames

◆ mAttnCursorDisappearFrames

u8 dAttParam_c::mAttnCursorDisappearFrames

◆ mAttnCursorOffsetY

f32 dAttParam_c::mAttnCursorOffsetY

◆ mAttnCursorScaleX

f32 dAttParam_c::mAttnCursorScaleX

◆ mAttnCursorScaleY

f32 dAttParam_c::mAttnCursorScaleY

◆ mBGMDistMargin

f32 dAttParam_c::mBGMDistMargin

◆ mDangerBGMDistance

f32 dAttParam_c::mDangerBGMDistance

◆ mFlags

u16 dAttParam_c::mFlags

◆ mSelCursorOffsetY

f32 dAttParam_c::mSelCursorOffsetY

◆ mSelCursorScaleX

f32 dAttParam_c::mSelCursorScaleX

◆ mSelCursorScaleY

f32 dAttParam_c::mSelCursorScaleY

◆ mSWModeDisable

f32 dAttParam_c::mSWModeDisable

The documentation for this class was generated from the following files: