Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daE_MD_c Class Reference

Suit of Armor. More...

#include <d_a_e_md.h>

+ Inheritance diagram for daE_MD_c:
+ Collaboration diagram for daE_MD_c:

Public Member Functions

void initCcCylinder ()
 
void setCcCylinder (f32)
 
void SetAnm (mDoExt_McaMorfSO *, int, int, f32, f32)
 
void At_Check ()
 
void CheckHit ()
 
void WaitAction ()
 
void HalfBreakAction ()
 
bool VibAction ()
 
void DummyAction ()
 
void RealAction ()
 
void Action ()
 
int Execute ()
 
int Delete ()
 
void setBaseMtx ()
 
int create ()
 
int CreateHeap ()
 
int Draw ()
 
- Public Member Functions inherited from fopEn_enemy_c
BOOL initBallModel ()
 
bool checkBallModelDraw ()
 
void setBallModelEffect (dKy_tevstr_c *)
 
void drawBallModel (dKy_tevstr_c *)
 
BOOL checkWolfNoLock () const
 
BOOL checkHeadLockFlg () const
 
BOOL checkWolfBiteDamage () const
 
BOOL checkWolfDownPullFlg () const
 
BOOL checkDownFlg ()
 
BOOL checkCutDownHitFlg () const
 
BOOL checkWolfDownStartFlg () const
 
BOOL checkDeadFlg () const
 
BOOL checkThrowMode (u8 param_1) const
 
u32getMidnaBindID (int i_idx)
 
u8 getMidnaBindMode ()
 
cXyzgetDownPos ()
 
cXyzgetHeadLockPos ()
 
void onCutDownHitFlg ()
 
void onWolfBiteDamage ()
 
void onWolfDownStartFlg ()
 
void onWolfDownPullEndFlg ()
 
void onWolfNoLock ()
 
void onDownFlg ()
 
void onHeadLockFlg ()
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void offThrowMode (u8 throwMode)
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void offThrowMode (u8 throwMode)
 
void setMidnaBindMode (u8 i_bindMode)
 
void setMidnaBindID (u8 i_idx, u32 i_bindID)
 
void setThrowModeCatch ()
 
void setThrowModeDash ()
 
void setThrowModeThrowRight ()
 
void setThrowModeThrowLeft ()
 
void setDownPos (const cXyz *i_pos)
 
void setHeadLockPos (const cXyz *i_pos)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Public Attributes

int mAction
 
int mType
 
int mInvulnerabilityTimer
 
int mAnm
 
f32 field_0x5bc
 
u8 field_0x5C0 [0x5C8 - 0x5C0]
 
s16 field_0x5c8
 
s16 field_0x5ca
 
s16 field_0x5cc
 
s16 field_0x5ce
 
u8 mSwbit
 
int mBreakTimer
 
u8 mHalfBreakMode
 
u8 mCanCreateBu
 
request_of_phase_process_class mPhase
 
Z2CreatureEnemy mSound
 
u32 mShadowId
 
mDoExt_McaMorfSOmpModelMorf
 
mDoExt_McaMorfSOmpYariModelMorf
 
J3DModelmpTbModel
 
dBgS_AcchCir mAcchCir
 
dBgS_ObjAcch mAcch
 
dCcD_Stts mCcStts
 
dCcD_Cyl mCyl
 
dCcU_AtInfo mAtInfo
 
u8 field_0xa4c [0xA50 - 0xA4C]
 
- Public Attributes inherited from fopEn_enemy_c
cXyz mDownPos
 
cXyz mHeadLockPos
 
J3DModelmBallModel
 
J3DAnmTextureSRTKeymBtk
 
J3DAnmTevRegKeymBrk
 
u8 field_0x58c
 
u8 mThrowMode
 
u16 mFlags
 
f32 mAnmFrame
 
u32 mEffectID1
 
u32 mEffectID2
 
u32 mMidnaBindID [3]
 
u8 mMidnaBindMode
 
- Public Attributes inherited from fopAc_ac_c
leafdraw_class base
 
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 argument
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
s8 field_0x566
 
s8 field_0x567
 

Additional Inherited Members

- Public Types inherited from fopEn_enemy_c
enum  fopEn_flag {
  fopEn_flag_Down = 0x1 , fopEn_flag_CutDownHit = 0x2 , fopEn_flag_WolfDownStart = 0x4 , fopEn_flag_Dead = 0x8 ,
  fopEn_flag_WolfDownPull = 0x10 , fopEn_flag_WolfDownPullEnd = 0x20 , fopEn_flag_WolfBiteDamage = 0x40 , fopEn_flag_HeadLock = 0x80 ,
  fopEn_flag_WolfNoLock = 0x200
}
 
enum  fopEn_throwMode { fopEn_throwMode_Catch = 0x2 , fopEn_throwMode_Dash = 0x4 , fopEn_throwMode_ThrowLeft = 0x8 , fopEn_throwMode_ThrowRight = 0x10 }
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Suit of Armor.

Member Function Documentation

◆ Action()

void daE_MD_c::Action ( )

◆ At_Check()

void daE_MD_c::At_Check ( )

◆ CheckHit()

void daE_MD_c::CheckHit ( )

◆ create()

int daE_MD_c::create ( )

◆ CreateHeap()

int daE_MD_c::CreateHeap ( )
inline

◆ Delete()

int daE_MD_c::Delete ( )

◆ Draw()

int daE_MD_c::Draw ( )
inline

◆ DummyAction()

void daE_MD_c::DummyAction ( )

◆ Execute()

int daE_MD_c::Execute ( )

◆ HalfBreakAction()

void daE_MD_c::HalfBreakAction ( )

◆ initCcCylinder()

void daE_MD_c::initCcCylinder ( )

◆ RealAction()

void daE_MD_c::RealAction ( )

◆ SetAnm()

void daE_MD_c::SetAnm ( mDoExt_McaMorfSO * i_modelMorf,
int i_anm,
int i_mode,
f32 i_morf,
f32 i_speed )

◆ setBaseMtx()

void daE_MD_c::setBaseMtx ( )

◆ setCcCylinder()

void daE_MD_c::setCcCylinder ( f32 i_height)

◆ VibAction()

bool daE_MD_c::VibAction ( )

◆ WaitAction()

void daE_MD_c::WaitAction ( )

Member Data Documentation

◆ field_0x5bc

f32 daE_MD_c::field_0x5bc

◆ field_0x5C0

u8 daE_MD_c::field_0x5C0[0x5C8 - 0x5C0]

◆ field_0x5c8

s16 daE_MD_c::field_0x5c8

◆ field_0x5ca

s16 daE_MD_c::field_0x5ca

◆ field_0x5cc

s16 daE_MD_c::field_0x5cc

◆ field_0x5ce

s16 daE_MD_c::field_0x5ce

◆ field_0xa4c

u8 daE_MD_c::field_0xa4c[0xA50 - 0xA4C]

◆ mAcch

dBgS_ObjAcch daE_MD_c::mAcch

◆ mAcchCir

dBgS_AcchCir daE_MD_c::mAcchCir

◆ mAction

int daE_MD_c::mAction

◆ mAnm

int daE_MD_c::mAnm

◆ mAtInfo

dCcU_AtInfo daE_MD_c::mAtInfo

◆ mBreakTimer

int daE_MD_c::mBreakTimer

◆ mCanCreateBu

u8 daE_MD_c::mCanCreateBu

◆ mCcStts

dCcD_Stts daE_MD_c::mCcStts

◆ mCyl

dCcD_Cyl daE_MD_c::mCyl

◆ mHalfBreakMode

u8 daE_MD_c::mHalfBreakMode

◆ mInvulnerabilityTimer

int daE_MD_c::mInvulnerabilityTimer

◆ mPhase

◆ mpModelMorf

mDoExt_McaMorfSO* daE_MD_c::mpModelMorf

◆ mpTbModel

J3DModel* daE_MD_c::mpTbModel

◆ mpYariModelMorf

mDoExt_McaMorfSO* daE_MD_c::mpYariModelMorf

◆ mShadowId

u32 daE_MD_c::mShadowId

◆ mSound

Z2CreatureEnemy daE_MD_c::mSound

◆ mSwbit

u8 daE_MD_c::mSwbit

◆ mType

int daE_MD_c::mType

The documentation for this class was generated from the following files: