Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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cCcD_ObjTg Class Reference

#include <c_cc_d.h>

+ Inheritance diagram for cCcD_ObjTg:
+ Collaboration diagram for cCcD_ObjTg:

Public Member Functions

 cCcD_ObjTg ()
 
virtual ~cCcD_ObjTg ()
 
void Set (cCcD_SrcObjTg const &)
 
void SetGrp (u32)
 
void ClrHit ()
 
void SetHit (cCcD_Obj *)
 
int GetType () const
 
void SetType (u32 type)
 
u32 GetGrp () const
 
bool ChkSet () const
 
void ClrSet ()
 
u32 ChkHit ()
 
- Public Member Functions inherited from cCcD_ObjCommonBase
 cCcD_ObjCommonBase ()
 
virtual ~cCcD_ObjCommonBase ()
 
void ct ()
 
void SetSPrm (u32 sprm)
 
s32 getSPrm () const
 
void setRPrm (s32 rprm)
 
s32 getRPrm () const
 
cCcD_ObjGetHitObj ()
 
u32 MskSPrm (u32 mask) const
 
u32 MskRPrm (u32 mask)
 
void OnSPrmBit (u32 flag)
 
void OffSPrmBit (u32 flag)
 
u32 ChkSPrm (u32 prm) const
 
void Set (cCcD_SrcObjCommonBase const &src)
 

Private Attributes

int mType
 

Additional Inherited Members

- Public Types inherited from cCcD_ObjCommonBase
enum  CoSPrm_e { CO_SPRM_SET = 1 , CO_SPRM_NO_CRR = 0x100 , CO_SPRM_NO_CO_HIT_INF_SET = 0x200 , CO_SPRM_SAME_ACTOR_HIT = 0x400 }
 
- Protected Attributes inherited from cCcD_ObjCommonBase
u32 mSPrm
 
u32 mRPrm
 
cCcD_ObjmHitObj
 

Constructor & Destructor Documentation

◆ cCcD_ObjTg()

cCcD_ObjTg::cCcD_ObjTg ( )
inline

◆ ~cCcD_ObjTg()

virtual cCcD_ObjTg::~cCcD_ObjTg ( )
inlinevirtual

Member Function Documentation

◆ ChkHit()

u32 cCcD_ObjTg::ChkHit ( )
inline

◆ ChkSet()

bool cCcD_ObjTg::ChkSet ( ) const
inline

◆ ClrHit()

void cCcD_ObjTg::ClrHit ( )

◆ ClrSet()

void cCcD_ObjTg::ClrSet ( )
inline

◆ GetGrp()

u32 cCcD_ObjTg::GetGrp ( ) const
inline

◆ GetType()

int cCcD_ObjTg::GetType ( ) const
inline

◆ Set()

void cCcD_ObjTg::Set ( cCcD_SrcObjTg const src)

◆ SetGrp()

void cCcD_ObjTg::SetGrp ( u32  grp)

◆ SetHit()

void cCcD_ObjTg::SetHit ( cCcD_Obj pObj)

◆ SetType()

void cCcD_ObjTg::SetType ( u32  type)
inline

Member Data Documentation

◆ mType

int cCcD_ObjTg::mType
private

The documentation for this class was generated from the following files: