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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Arbiter's Grounds Poe Gate. More...
#include <d_a_obj_lv4PoGate.h>
Inheritance diagram for daLv4PoGate_c:
Collaboration diagram for daLv4PoGate_c:Public Types | |
| enum | Mode_e { MODE_WAIT_e , MODE_MOVE_OPEN_e , MODE_MOVE_CLOSE_e , MODE_MOVE_CLOSE_WAIT_e , MODE_MOVE_CLOSE2_e , MODE_MOVE_CLOSE2_WAIT_e , MODE_MOVE_CLOSE3_e } |
Public Member Functions | |
| void | setBaseMtx () |
| int | create () |
| void | moveGate () |
| void | init_modeWait () |
| void | modeWait () |
| void | init_modeMoveOpen () |
| void | modeMoveOpen () |
| void | init_modeMoveClose () |
| void | modeMoveClose () |
| void | init_modeMoveCloseWait () |
| void | modeMoveCloseWait () |
| void | init_modeMoveClose2 () |
| void | modeMoveClose2 () |
| void | init_modeMoveClose2Wait () |
| void | modeMoveClose2Wait () |
| void | init_modeMoveClose3 () |
| void | modeMoveClose3 () |
| void | setSe () |
| void | setEffect (int) |
| virtual int | CreateHeap () |
| virtual int | Execute (Mtx **) |
| virtual int | Draw () |
| virtual int | Delete () |
| int | getSw () |
Public Member Functions inherited from dBgS_MoveBgActor | |
| dBgS_MoveBgActor () | |
| int | MoveBGCreateHeap () |
| int | MoveBGCreate (char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx) |
| int | MoveBGDelete () |
| int | MoveBGExecute () |
| int | MoveBGDraw () |
| int | MoveBGIsDelete () |
| virtual int | Create () |
| virtual int | IsDelete () |
| virtual int | ToFore () |
| virtual int | ToBack () |
Public Member Functions inherited from fopAc_ac_c | |
| fopAc_ac_c () | |
| ~fopAc_ac_c () | |
Private Attributes | |
| request_of_phase_process_class | mPhase |
| J3DModel * | mpModel |
| u8 | mMode |
| u8 | mSw |
| u8 | mInitMove |
| f32 | mMoveTarget |
| f32 | mMoveValue |
| u8 | mCloseWaitTime |
Arbiter's Grounds Poe Gate.
| int daLv4PoGate_c::create | ( | ) |
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Reimplemented from dBgS_MoveBgActor.
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Reimplemented from dBgS_MoveBgActor.
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Reimplemented from dBgS_MoveBgActor.
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Reimplemented from dBgS_MoveBgActor.
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| void daLv4PoGate_c::init_modeMoveClose | ( | ) |
| void daLv4PoGate_c::init_modeMoveClose2 | ( | ) |
| void daLv4PoGate_c::init_modeMoveClose2Wait | ( | ) |
| void daLv4PoGate_c::init_modeMoveClose3 | ( | ) |
| void daLv4PoGate_c::init_modeMoveCloseWait | ( | ) |
| void daLv4PoGate_c::init_modeMoveOpen | ( | ) |
| void daLv4PoGate_c::init_modeWait | ( | ) |
| void daLv4PoGate_c::modeMoveClose | ( | ) |
| void daLv4PoGate_c::modeMoveClose2 | ( | ) |
| void daLv4PoGate_c::modeMoveClose2Wait | ( | ) |
| void daLv4PoGate_c::modeMoveClose3 | ( | ) |
| void daLv4PoGate_c::modeMoveCloseWait | ( | ) |
| void daLv4PoGate_c::modeMoveOpen | ( | ) |
| void daLv4PoGate_c::modeWait | ( | ) |
| void daLv4PoGate_c::moveGate | ( | ) |
| void daLv4PoGate_c::setBaseMtx | ( | ) |
| void daLv4PoGate_c::setEffect | ( | int | param_0 | ) |
| void daLv4PoGate_c::setSe | ( | ) |
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