Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_a_alink.h>
s16 daAlinkHIO_cutDown_c1::mFailStopTime |
daAlinkHIO_anm_c daAlinkHIO_cutDown_c1::mFallAnm |
daAlinkHIO_anm_c daAlinkHIO_cutDown_c1::mJumpAnm |
daAlinkHIO_anm_c daAlinkHIO_cutDown_c1::mLandAnm |
daAlinkHIO_anm_c daAlinkHIO_cutDown_c1::mMissAnm |
daAlinkHIO_anm_c daAlinkHIO_cutDown_c1::mRecoverAnm |
f32 daAlinkHIO_cutDown_c1::mRecoverSpeedH |
f32 daAlinkHIO_cutDown_c1::mRecoverSpeedV |
f32 daAlinkHIO_cutDown_c1::mSpeedV |
s16 daAlinkHIO_cutDown_c1::mSuccessStopTime |