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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <axfx.h>
Public Attributes | |
s32 | inPoint |
s32 | outPoint |
s32 | length |
f32 * | inputs |
f32 | lastOutput |
s32 AXFX_REVSTD_DELAYLINE::inPoint |
f32* AXFX_REVSTD_DELAYLINE::inputs |
f32 AXFX_REVSTD_DELAYLINE::lastOutput |
s32 AXFX_REVSTD_DELAYLINE::length |
s32 AXFX_REVSTD_DELAYLINE::outPoint |