Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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cCcD_ObjCo Class Reference

#include <c_cc_d.h>

+ Inheritance diagram for cCcD_ObjCo:
+ Collaboration diagram for cCcD_ObjCo:

Public Member Functions

virtual ~cCcD_ObjCo ()
 
void SetHit (cCcD_Obj *)
 
void ClrHit ()
 
void SetIGrp (u32)
 
void SetVsGrp (u32)
 
u32 GetGrp () const
 
bool ChkSet () const
 
u32 GetVsGrp () const
 
u32 GetIGrp () const
 
u32 ChkNoCrr () const
 
void OnNoCrrBit ()
 
u32 ChkSph3DCrr () const
 
void ClrSet ()
 
u32 ChkHit ()
 
void Set (cCcD_SrcObjCo const &src)
 
- Public Member Functions inherited from cCcD_ObjCommonBase
 cCcD_ObjCommonBase ()
 
virtual ~cCcD_ObjCommonBase ()
 
void ct ()
 
void SetSPrm (u32 sprm)
 
s32 getSPrm () const
 
void setRPrm (s32 rprm)
 
s32 getRPrm () const
 
cCcD_ObjGetHitObj ()
 
u32 MskSPrm (u32 mask) const
 
u32 MskRPrm (u32 mask)
 
void OnSPrmBit (u32 flag)
 
void OffSPrmBit (u32 flag)
 
u32 ChkSPrm (u32 prm) const
 
void Set (cCcD_SrcObjCommonBase const &src)
 

Additional Inherited Members

- Public Types inherited from cCcD_ObjCommonBase
enum  CoSPrm_e { CO_SPRM_SET = 1 , CO_SPRM_NO_CRR = 0x100 , CO_SPRM_NO_CO_HIT_INF_SET = 0x200 , CO_SPRM_SAME_ACTOR_HIT = 0x400 }
 
- Protected Attributes inherited from cCcD_ObjCommonBase
u32 mSPrm
 
u32 mRPrm
 
cCcD_ObjmHitObj
 

Constructor & Destructor Documentation

◆ ~cCcD_ObjCo()

virtual cCcD_ObjCo::~cCcD_ObjCo ( )
inlinevirtual

Member Function Documentation

◆ ChkHit()

u32 cCcD_ObjCo::ChkHit ( )
inline

◆ ChkNoCrr()

u32 cCcD_ObjCo::ChkNoCrr ( ) const
inline

◆ ChkSet()

bool cCcD_ObjCo::ChkSet ( ) const
inline

◆ ChkSph3DCrr()

u32 cCcD_ObjCo::ChkSph3DCrr ( ) const
inline

◆ ClrHit()

void cCcD_ObjCo::ClrHit ( )

◆ ClrSet()

void cCcD_ObjCo::ClrSet ( )
inline

◆ GetGrp()

u32 cCcD_ObjCo::GetGrp ( ) const
inline

◆ GetIGrp()

u32 cCcD_ObjCo::GetIGrp ( ) const
inline

◆ GetVsGrp()

u32 cCcD_ObjCo::GetVsGrp ( ) const
inline

◆ OnNoCrrBit()

void cCcD_ObjCo::OnNoCrrBit ( )
inline

◆ Set()

void cCcD_ObjCo::Set ( cCcD_SrcObjCo const src)
inline

◆ SetHit()

void cCcD_ObjCo::SetHit ( cCcD_Obj pObj)

◆ SetIGrp()

void cCcD_ObjCo::SetIGrp ( u32  grp)

◆ SetVsGrp()

void cCcD_ObjCo::SetVsGrp ( u32  grp)

The documentation for this class was generated from the following files: