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#include <d_a_e_df.h>
|
| enum | { EAT_TYPE_OBJ
, EAT_TYPE_LINK
, EAT_TYPE_BOMB
} |
| |
| enum | {
ACT_WAIT
, ACT_EAT
, ACT_DAMAGE
, ACT_MISS
,
ANIM_BOUND
, ANIM_BURST
, ANIM_DIE
, ANIM_EAT
,
ANIM_EAT_WAIT
, ANIM_SPITOUT
, ANIM_WAIT
} |
| |
| enum | fopEn_flag {
fopEn_flag_Down = 0x1
, fopEn_flag_CutDownHit = 0x2
, fopEn_flag_WolfDownStart = 0x4
, fopEn_flag_Dead = 0x8
,
fopEn_flag_WolfDownPull = 0x10
, fopEn_flag_WolfDownPullEnd = 0x20
, fopEn_flag_WolfBiteDamage = 0x40
, fopEn_flag_HeadLock = 0x80
,
fopEn_flag_WolfNoLock = 0x200
} |
| |
| enum | fopEn_throwMode { fopEn_throwMode_Catch = 0x2
, fopEn_throwMode_Dash = 0x4
, fopEn_throwMode_ThrowLeft = 0x8
, fopEn_throwMode_ThrowRight = 0x10
} |
| |
◆ anonymous enum
| Enumerator |
|---|
| EAT_TYPE_OBJ | |
| EAT_TYPE_LINK | |
| EAT_TYPE_BOMB | |
◆ anonymous enum
| Enumerator |
|---|
| ACT_WAIT | |
| ACT_EAT | |
| ACT_DAMAGE | |
| ACT_MISS | |
| ANIM_BOUND | |
| ANIM_BURST | |
| ANIM_DIE | |
| ANIM_EAT | |
| ANIM_EAT_WAIT | |
| ANIM_SPITOUT | |
| ANIM_WAIT | |
◆ Action()
| void daE_DF_c::Action |
( |
| ) |
|
◆ BombEatAction()
| void daE_DF_c::BombEatAction |
( |
| ) |
|
◆ CameraSet()
| void daE_DF_c::CameraSet |
( |
f32 | i_posz | ) |
|
◆ Create()
◆ CreateHeap()
| int daE_DF_c::CreateHeap |
( |
| ) |
|
◆ ctrlJoint()
◆ DamageAction()
| void daE_DF_c::DamageAction |
( |
| ) |
|
◆ Delete()
◆ DemoStart()
| bool daE_DF_c::DemoStart |
( |
| ) |
|
◆ Draw()
◆ EatAction()
| void daE_DF_c::EatAction |
( |
| ) |
|
◆ Execute()
| int daE_DF_c::Execute |
( |
| ) |
|
◆ initCcCylinder()
| void daE_DF_c::initCcCylinder |
( |
| ) |
|
◆ Link_Eat_Pos()
| void daE_DF_c::Link_Eat_Pos |
( |
| ) |
|
◆ LinkEatAction()
| void daE_DF_c::LinkEatAction |
( |
| ) |
|
◆ MissAction()
| void daE_DF_c::MissAction |
( |
| ) |
|
◆ Mogu_Mogu()
| bool daE_DF_c::Mogu_Mogu |
( |
| ) |
|
◆ Obj_Damage()
| void daE_DF_c::Obj_Damage |
( |
| ) |
|
◆ ObjEatAction()
| void daE_DF_c::ObjEatAction |
( |
| ) |
|
◆ SearchAction()
| void daE_DF_c::SearchAction |
( |
| ) |
|
◆ Set_Angle()
| void daE_DF_c::Set_Angle |
( |
cXyz * | i_angle | ) |
|
◆ SetAnm()
| void daE_DF_c::SetAnm |
( |
int | i_index, |
|
|
int | i_attr, |
|
|
f32 | i_morf, |
|
|
f32 | i_rate ) |
◆ setBaseMtx()
| void daE_DF_c::setBaseMtx |
( |
| ) |
|
◆ setCcCylinder()
| void daE_DF_c::setCcCylinder |
( |
| ) |
|
◆ SetReleaseCam()
| void daE_DF_c::SetReleaseCam |
( |
| ) |
|
◆ Spid_Out()
| void daE_DF_c::Spid_Out |
( |
| ) |
|
◆ WaitAction()
| void daE_DF_c::WaitAction |
( |
| ) |
|
◆ Yazirushi()
| void daE_DF_c::Yazirushi |
( |
| ) |
|
◆ field_0x5d4
| u8 daE_DF_c::field_0x5d4[0x5D8 - 0x5D4] |
◆ mAction
◆ mAnim
◆ mArg0
◆ mAtInfo
◆ mCarryType
◆ mCenterPos
| cXyz daE_DF_c::mCenterPos |
◆ mChaseAngle
| csXyz daE_DF_c::mChaseAngle |
◆ mCreatureSound
◆ mCyl
◆ mEatObjType
◆ mEatStep
◆ mEyePos
◆ mFovY
◆ mHIOInit
◆ mInvincibilityTimer
| s16 daE_DF_c::mInvincibilityTimer |
◆ mMoguCount
◆ mPhaseReq
◆ mpMorfSO
◆ mStts
◆ mTargetAngle
| s16 daE_DF_c::mTargetAngle |
◆ mTimer
The documentation for this class was generated from the following files: