Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daFmtMng_c Struct Reference

#include <d_a_formation_mng.h>

+ Inheritance diagram for daFmtMng_c:
+ Collaboration diagram for daFmtMng_c:

Public Types

typedef void(daFmtMng_c::* ActionFunc) ()
 

Public Member Functions

void initWait ()
 
void initMemberPos ()
 
void executeWait ()
 
void initWalk ()
 
void executeWalk ()
 
void setMovePath (FmtPos_c *, int)
 
void initReverse ()
 
void executeReverse ()
 
void initMotion ()
 
void executeMotion ()
 
void initFight ()
 
void executeFight ()
 
int create ()
 
void create_init ()
 
 ~daFmtMng_c ()
 
int getTimeHour ()
 
int getTimeMinute ()
 
int getTime ()
 
u8 getPathID ()
 
u8 getFormationLine ()
 
u8 getFormationRow ()
 
int getStartTime ()
 
int getEndTime ()
 
void callExecute ()
 
bool checkEmergency ()
 
void callInit ()
 
void setAction (int i_action)
 
int execute ()
 
bool isAllMemberCulling ()
 
void setMoveSpeed ()
 
void setMoveAngle (FmtPos_c *member)
 
void setMovePos (cXyz *param_1, s16 *param_2)
 
void correctFormation ()
 
void setMemberPos ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Static Public Member Functions

static FmtMngAttributes constattr ()
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 

Public Attributes

FmtPos_cmPos
 
FmtMember_cmMember
 
dPathmRoomPath
 
ActionFuncmAction
 
int mCurrentAction
 
int mPrevAction
 
int field_0x580
 
int mFormationLine
 
int mFormationRow
 
int mStartTime
 
int mEndTime
 
int mDayOfWeek
 
int field_0x598
 
int field_0x59c
 
int field_0x5a0
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 

Static Public Attributes

static FmtMngAttributes const M_attr
 
static daFmtMng_c::ActionFunc ActionTable [10]
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Member Typedef Documentation

◆ ActionFunc

typedef void(daFmtMng_c::* daFmtMng_c::ActionFunc) ()

Constructor & Destructor Documentation

◆ ~daFmtMng_c()

daFmtMng_c::~daFmtMng_c ( )
inline

Member Function Documentation

◆ attr()

static FmtMngAttributes const & daFmtMng_c::attr ( )
inlinestatic

◆ callExecute()

void daFmtMng_c::callExecute ( )
inline

◆ callInit()

void daFmtMng_c::callInit ( )
inline

◆ checkEmergency()

bool daFmtMng_c::checkEmergency ( )
inline

◆ correctFormation()

void daFmtMng_c::correctFormation ( )
inline

◆ create()

int daFmtMng_c::create ( )

◆ create_init()

void daFmtMng_c::create_init ( )

◆ execute()

int daFmtMng_c::execute ( )
inline

◆ executeFight()

void daFmtMng_c::executeFight ( )

◆ executeMotion()

void daFmtMng_c::executeMotion ( )

◆ executeReverse()

void daFmtMng_c::executeReverse ( )

◆ executeWait()

void daFmtMng_c::executeWait ( )

◆ executeWalk()

void daFmtMng_c::executeWalk ( )

◆ getEndTime()

int daFmtMng_c::getEndTime ( )
inline

◆ getFormationLine()

u8 daFmtMng_c::getFormationLine ( )
inline

◆ getFormationRow()

u8 daFmtMng_c::getFormationRow ( )
inline

◆ getPathID()

u8 daFmtMng_c::getPathID ( )
inline

◆ getStartTime()

int daFmtMng_c::getStartTime ( )
inline

◆ getTime()

int daFmtMng_c::getTime ( )
inline

◆ getTimeHour()

int daFmtMng_c::getTimeHour ( )
inline

◆ getTimeMinute()

int daFmtMng_c::getTimeMinute ( )
inline

◆ initFight()

void daFmtMng_c::initFight ( )

◆ initMemberPos()

void daFmtMng_c::initMemberPos ( )

◆ initMotion()

void daFmtMng_c::initMotion ( )

◆ initReverse()

void daFmtMng_c::initReverse ( )

◆ initWait()

void daFmtMng_c::initWait ( )

◆ initWalk()

void daFmtMng_c::initWalk ( )

◆ isAllMemberCulling()

bool daFmtMng_c::isAllMemberCulling ( )
inline

◆ setAction()

void daFmtMng_c::setAction ( int  i_action)
inline

◆ setMemberPos()

void daFmtMng_c::setMemberPos ( )
inline

◆ setMoveAngle()

void daFmtMng_c::setMoveAngle ( FmtPos_c member)
inline

◆ setMovePath()

void daFmtMng_c::setMovePath ( FmtPos_c i_pos,
int  param_2 
)

◆ setMovePos()

void daFmtMng_c::setMovePos ( cXyz param_1,
s16 param_2 
)
inline

◆ setMoveSpeed()

void daFmtMng_c::setMoveSpeed ( )
inline

Member Data Documentation

◆ ActionTable

daFmtMng_c::ActionFunc daFmtMng_c::ActionTable
static
Initial value:
= {
}
void executeFight()
Definition d_a_formation_mng.cpp:334
void initFight()
Definition d_a_formation_mng.cpp:318
void initReverse()
Definition d_a_formation_mng.cpp:205
void executeWait()
Definition d_a_formation_mng.cpp:96
void initWait()
Definition d_a_formation_mng.cpp:17
void executeReverse()
Definition d_a_formation_mng.cpp:218
void executeWalk()
Definition d_a_formation_mng.cpp:138
void initMotion()
Definition d_a_formation_mng.cpp:264
void initWalk()
Definition d_a_formation_mng.cpp:126
void executeMotion()
Definition d_a_formation_mng.cpp:300

◆ field_0x580

int daFmtMng_c::field_0x580

◆ field_0x598

int daFmtMng_c::field_0x598

◆ field_0x59c

int daFmtMng_c::field_0x59c

◆ field_0x5a0

int daFmtMng_c::field_0x5a0

◆ M_attr

FmtMngAttributes const daFmtMng_c::M_attr
static
Initial value:
= {
0x14, 6.0f, 0.5f,
120.0f, 150.0f, 10, 0x4000,
}

◆ mAction

ActionFunc* daFmtMng_c::mAction

◆ mCurrentAction

int daFmtMng_c::mCurrentAction

◆ mDayOfWeek

int daFmtMng_c::mDayOfWeek

◆ mEndTime

int daFmtMng_c::mEndTime

◆ mFormationLine

int daFmtMng_c::mFormationLine

◆ mFormationRow

int daFmtMng_c::mFormationRow

◆ mMember

FmtMember_c* daFmtMng_c::mMember

◆ mPos

FmtPos_c* daFmtMng_c::mPos

◆ mPrevAction

int daFmtMng_c::mPrevAction

◆ mRoomPath

dPath* daFmtMng_c::mRoomPath

◆ mStartTime

int daFmtMng_c::mStartTime

The documentation for this struct was generated from the following files: