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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <OSContext.h>
Public Attributes | |
| u32 | gpr [32] |
| u32 | cr |
| u32 | lr |
| u32 | ctr |
| u32 | xer |
| f64 | fpr [32] |
| u32 | fpscr_pad |
| u32 | fpscr |
| u32 | srr0 |
| u32 | srr1 |
| u16 | mode |
| u16 | state |
| u32 | gqr [8] |
| u32 | psf_pad |
| f64 | psf [32] |
| u32 OSContext::cr |
| u32 OSContext::ctr |
| f64 OSContext::fpr |
| u32 OSContext::fpscr |
| u32 OSContext::fpscr_pad |
| u32 OSContext::gpr |
| u32 OSContext::gqr |
| u32 OSContext::lr |
| u16 OSContext::mode |
| f64 OSContext::psf |
| u32 OSContext::psf_pad |
| u32 OSContext::srr0 |
| u32 OSContext::srr1 |
| u16 OSContext::state |
| u32 OSContext::xer |