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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Laundry. More...
#include <d_a_obj_laundry.h>
Public Member Functions | |
void | create_init () |
void | initBaseMtx () |
void | setBaseMtx () |
void | getJointAngle (csXyz *, int) |
void | setNormalClothPos () |
void | calcJointAngle () |
bool | divorceParent () |
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fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Static Public Attributes | |
static u8 const | M_attr [52] |
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static u32 | stopStatus |
Private Attributes | |
u8 | field_0x568 [0x7c8 - 0x568] |
Laundry.
void daObjLdy_c::calcJointAngle | ( | ) |
void daObjLdy_c::create_init | ( | ) |
bool daObjLdy_c::divorceParent | ( | ) |
void daObjLdy_c::getJointAngle | ( | csXyz * | param_0, |
int | param_1 ) |
void daObjLdy_c::initBaseMtx | ( | ) |
void daObjLdy_c::setBaseMtx | ( | ) |
void daObjLdy_c::setNormalClothPos | ( | ) |
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