Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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J3DZMode Struct Reference

#include <J3DMatBlock.h>

Public Member Functions

 J3DZMode ()
 
 J3DZMode (J3DZModeInfo const &info)
 
void setZModeInfo (const J3DZModeInfo &info)
 
void setCompareEnable (u8 i_compare)
 
void setFunc (u8 i_func)
 
void setUpdateEnable (u8 i_enable)
 
void load () const
 
u8 getCompareEnable () const
 
u8 getFunc () const
 
u8 getUpdateEnable () const
 

Public Attributes

u16 mZModeID
 

Constructor & Destructor Documentation

◆ J3DZMode() [1/2]

J3DZMode::J3DZMode ( )
inline

◆ J3DZMode() [2/2]

J3DZMode::J3DZMode ( J3DZModeInfo const info)
inline

Member Function Documentation

◆ getCompareEnable()

u8 J3DZMode::getCompareEnable ( ) const
inline

◆ getFunc()

u8 J3DZMode::getFunc ( ) const
inline

◆ getUpdateEnable()

u8 J3DZMode::getUpdateEnable ( ) const
inline

◆ load()

void J3DZMode::load ( ) const
inline

◆ setCompareEnable()

void J3DZMode::setCompareEnable ( u8  i_compare)
inline

◆ setFunc()

void J3DZMode::setFunc ( u8  i_func)
inline

◆ setUpdateEnable()

void J3DZMode::setUpdateEnable ( u8  i_enable)
inline

◆ setZModeInfo()

void J3DZMode::setZModeInfo ( const J3DZModeInfo info)
inline

Member Data Documentation

◆ mZModeID

u16 J3DZMode::mZModeID

The documentation for this struct was generated from the following file: