Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <dvd.h>
Public Attributes | |
struct DVDCommandBlock * | next |
struct DVDCommandBlock * | prev |
u32 | command |
s32 | state |
u32 | offset |
u32 | length |
void * | buffer |
u32 | current_transfer_size |
u32 | transferred_size |
DVDDiskID * | disk_id |
DVDCBCallback | callback |
void * | user_data |
void* DVDCommandBlock::buffer |
DVDCBCallback DVDCommandBlock::callback |
u32 DVDCommandBlock::command |
u32 DVDCommandBlock::current_transfer_size |
DVDDiskID* DVDCommandBlock::disk_id |
u32 DVDCommandBlock::length |
struct DVDCommandBlock* DVDCommandBlock::next |
u32 DVDCommandBlock::offset |
struct DVDCommandBlock* DVDCommandBlock::prev |
s32 DVDCommandBlock::state |
u32 DVDCommandBlock::transferred_size |
void* DVDCommandBlock::user_data |