◆ daE_RD_HIO_c()
| daE_RD_HIO_c::daE_RD_HIO_c |
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◆ ~daE_RD_HIO_c()
| virtual daE_RD_HIO_c::~daE_RD_HIO_c |
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◆ genMessage()
◆ attack_init_range
| f32 daE_RD_HIO_c::attack_init_range |
◆ attack_range
| f32 daE_RD_HIO_c::attack_range |
◆ battle_init_range
| f32 daE_RD_HIO_c::battle_init_range |
◆ dash_speed
| f32 daE_RD_HIO_c::dash_speed |
◆ eye_polygon
| u8 daE_RD_HIO_c::eye_polygon |
◆ field_0x24
| s16 daE_RD_HIO_c::field_0x24 |
◆ field_0x38
| u8 daE_RD_HIO_c::field_0x38 |
◆ field_0x3c
| f32 daE_RD_HIO_c::field_0x3c |
◆ field_0x4
| s8 daE_RD_HIO_c::field_0x4 |
◆ field_0x48
| f32 daE_RD_HIO_c::field_0x48 |
◆ field_0xc
| f32 daE_RD_HIO_c::field_0xc |
◆ invulnerable
| u8 daE_RD_HIO_c::invulnerable |
◆ jump_g
◆ jump_y
◆ jump_z
◆ model_size
| f32 daE_RD_HIO_c::model_size |
◆ mounted_launch_distance
| f32 daE_RD_HIO_c::mounted_launch_distance |
◆ movement_speed
| f32 daE_RD_HIO_c::movement_speed |
◆ one_hit_kill
| u8 daE_RD_HIO_c::one_hit_kill |
◆ padding
| u8 daE_RD_HIO_c::padding[2] |
◆ swing_speed
| f32 daE_RD_HIO_c::swing_speed |
◆ wolf_falling_power_y
| f32 daE_RD_HIO_c::wolf_falling_power_y |
◆ wolf_falling_power_z
| f32 daE_RD_HIO_c::wolf_falling_power_z |
The documentation for this class was generated from the following file: