Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daE_RD_HIO_c Class Reference
+ Inheritance diagram for daE_RD_HIO_c:
+ Collaboration diagram for daE_RD_HIO_c:

Public Member Functions

 daE_RD_HIO_c ()
 
virtual ~daE_RD_HIO_c ()
 
void genMessage (JORMContext *)
 
- Public Member Functions inherited from JORReflexible
 JORReflexible ()
 
virtual void listenPropertyEvent (const JORPropertyEvent *)
 
virtual void listen (u32, const JOREvent *)
 
virtual void genObjectInfo (const JORGenEvent *)
 
virtual void listenNodeEvent (const JORNodeEvent *)
 
- Public Member Functions inherited from JOREventListener
 JOREventListener ()
 

Public Attributes

s8 field_0x4
 
f32 model_size
 
f32 leader_size_ratio
 
f32 movement_speed
 
f32 dash_speed
 
f32 battle_init_range
 
f32 attack_init_range
 
f32 swing_speed
 
s16 command_to_ready_stance
 
f32 attack_range
 
f32 mounted_launch_distance
 
f32 wolf_falling_power_y
 
f32 wolf_falling_power_z
 
u8 field_0x38
 
u8 invulnerable
 
u8 eye_polygon
 
u8 one_hit_kill
 
f32 field_0x3c
 
f32 jump_g
 
f32 jump_z
 
f32 jump_z_suspended
 
f32 jump_y
 

Additional Inherited Members

- Static Public Member Functions inherited from JORReflexible
static JORServergetJORServer ()
 

Constructor & Destructor Documentation

◆ daE_RD_HIO_c()

daE_RD_HIO_c::daE_RD_HIO_c ( )

◆ ~daE_RD_HIO_c()

virtual daE_RD_HIO_c::~daE_RD_HIO_c ( )
inlinevirtual

Member Function Documentation

◆ genMessage()

void daE_RD_HIO_c::genMessage ( JORMContext * ctext)
virtual

Implements JORReflexible.

Member Data Documentation

◆ attack_init_range

f32 daE_RD_HIO_c::attack_init_range

◆ attack_range

f32 daE_RD_HIO_c::attack_range

◆ battle_init_range

f32 daE_RD_HIO_c::battle_init_range

◆ command_to_ready_stance

s16 daE_RD_HIO_c::command_to_ready_stance

◆ dash_speed

f32 daE_RD_HIO_c::dash_speed

◆ eye_polygon

u8 daE_RD_HIO_c::eye_polygon

◆ field_0x38

u8 daE_RD_HIO_c::field_0x38

◆ field_0x3c

f32 daE_RD_HIO_c::field_0x3c

◆ field_0x4

s8 daE_RD_HIO_c::field_0x4

◆ invulnerable

u8 daE_RD_HIO_c::invulnerable

◆ jump_g

f32 daE_RD_HIO_c::jump_g

◆ jump_y

f32 daE_RD_HIO_c::jump_y

◆ jump_z

f32 daE_RD_HIO_c::jump_z

◆ jump_z_suspended

f32 daE_RD_HIO_c::jump_z_suspended

◆ leader_size_ratio

f32 daE_RD_HIO_c::leader_size_ratio

◆ model_size

f32 daE_RD_HIO_c::model_size

◆ mounted_launch_distance

f32 daE_RD_HIO_c::mounted_launch_distance

◆ movement_speed

f32 daE_RD_HIO_c::movement_speed

◆ one_hit_kill

u8 daE_RD_HIO_c::one_hit_kill

◆ swing_speed

f32 daE_RD_HIO_c::swing_speed

◆ wolf_falling_power_y

f32 daE_RD_HIO_c::wolf_falling_power_y

◆ wolf_falling_power_z

f32 daE_RD_HIO_c::wolf_falling_power_z

The documentation for this class was generated from the following file: