#include <d_cc_d.h>
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void | Init (int, int, fopAc_ac_c *) |
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void | Init (int, int, fopAc_ac_c *) |
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| dCcD_Stts () |
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virtual cCcD_GStts * | GetGStts () |
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void | Init (int weight, int, fopAc_ac_c *pactor) |
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virtual void | Ct () |
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virtual void | ClrAt () |
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virtual void | ClrTg () |
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virtual | ~dCcD_Stts () |
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| cCcD_Stts () |
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virtual | ~cCcD_Stts () |
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virtual const cCcD_GStts * | GetGStts () const |
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void | Init (int, int, void *, fpc_ProcID) |
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void | PlusCcMove (f32, f32, f32) |
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void | ClrCcMove () |
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void | PlusDmg (int) |
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f32 | GetWeightF () const |
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u8 | GetWeightUc () const |
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void | SetWeight (u8 weight) |
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fopAc_ac_c * | GetAc () |
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fopAc_ac_c * | GetActor () const |
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void | SetActor (void *ac) |
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cXyz * | GetCCMoveP () |
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fpc_ProcID | GetApid () const |
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u8 | GetDmg () const |
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| dCcD_GStts () |
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| ~dCcD_GStts () |
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| dCcD_GStts () |
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| ~dCcD_GStts () |
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| dCcD_GStts () |
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void | Ct () |
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void | Move () |
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virtual | ~dCcD_GStts () |
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void | ClrAt () |
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void | ClrTg () |
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void | SetAtApid (fpc_ProcID id) |
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void | SetTgApid (fpc_ProcID id) |
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u8 | GetRoomId () |
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void | SetRoomId (int id) |
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fpc_ProcID | GetAtOldApid () |
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fpc_ProcID | GetTgOldApid () |
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bool | ChkNoActor () |
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bool | ChkNoneActorPerfTblId () |
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dCcG_At_Spl | GetAtSpl () |
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void | SetAtSpl (dCcG_At_Spl spl) |
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dCcG_Tg_Spl | GetTgSpl () |
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void | SetTgSpl (dCcG_Tg_Spl spl) |
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void | OnNoActor () |
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| ~cCcD_GStts () |
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| ~cCcD_GStts () |
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virtual | ~cCcD_GStts () |
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◆ dCcD_Stts()
◆ ~dCcD_Stts()
◆ ClrAt()
void dCcD_Stts::ClrAt |
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virtual |
◆ ClrTg()
void dCcD_Stts::ClrTg |
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virtual |
◆ Ct()
◆ GetGStts()
◆ Init() [1/3]
◆ Init() [2/3]
◆ Init() [3/3]
The documentation for this class was generated from the following files: