Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_save_HIO.h>
Public Member Functions | |
void | init () |
virtual | ~dSvBit_HIO_c () |
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inlinevirtual |
void dSvBit_HIO_c::init | ( | ) |
s8 dSvBit_HIO_c::field_0x4 |
u8 dSvBit_HIO_c::field_0x49d |
dSvBit_childDarknessHIO_c dSvBit_HIO_c::mDarkness |
dSvBit_childItemHIO_c dSvBit_HIO_c::mItem |
dSvBit_childOtherHIO_c dSvBit_HIO_c::mOther |
dSvBit_childSwitchHIO_c dSvBit_HIO_c::mSwitch |
dSvBit_childTransformHIO_c dSvBit_HIO_c::mTransform |
u8 dSvBit_HIO_c::mTransformFlag |
dSvBit_childTreasureHIO_c dSvBit_HIO_c::mTreasure |