Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daObjHBombkoya_c Class Reference

Destructable Bomb House. More...

#include <d_a_obj_hbombkoya.h>

+ Inheritance diagram for daObjHBombkoya_c:
+ Collaboration diagram for daObjHBombkoya_c:

Classes

struct  PSetTbl
 

Public Member Functions

 daObjHBombkoya_c ()
 
int create1st ()
 
bool setParticle (u16 *, int, PSetTbl *, int, int)
 
virtual ~daObjHBombkoya_c ()
 
virtual int CreateHeap ()
 
virtual int Create ()
 
virtual int Execute (Mtx **)
 
virtual int Draw ()
 
virtual int Delete ()
 
int getSwNo ()
 
int getSw2No ()
 
- Public Member Functions inherited from dBgS_MoveBgActor
 dBgS_MoveBgActor ()
 
int MoveBGCreateHeap ()
 
int MoveBGCreate (char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx)
 
int MoveBGDelete ()
 
int MoveBGExecute ()
 
int MoveBGDraw ()
 
int MoveBGIsDelete ()
 
virtual int IsDelete ()
 
virtual int ToFore ()
 
virtual int ToBack ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
- Public Member Functions inherited from dEvLib_callback_c
 dEvLib_callback_c (fopAc_ac_c *param_0)
 
BOOL eventUpdate ()
 
BOOL setEvent (int, int, int)
 
void orderEvent (int, int, int)
 
BOOL setAction (action_class< dEvLib_callback_c > *)
 
BOOL initAction ()
 
BOOL executeAction ()
 
BOOL initStart ()
 
BOOL executeStart ()
 
BOOL initRun ()
 
BOOL executeRun ()
 
virtual ~dEvLib_callback_c ()
 
virtual BOOL eventStart ()
 
virtual BOOL eventRun ()
 
virtual BOOL eventEnd ()
 

Private Attributes

Mtx mBgMtx
 
Mtx mMtx
 
J3DModelmpModel
 
int mTimer
 
bool mActive
 
u32 mEmitterKeys [9]
 
dCcD_Stts mStts
 
dCcD_Cyl mCyl
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from dBgS_MoveBgActor
dBgWmpBgW
 
Mtx mBgMtx
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 
- Public Attributes inherited from request_of_phase_process_class
cPhs__HandlermpHandlerTable
 
int id
 
- Public Attributes inherited from dEvLib_callback_c
fopAc_ac_cmActor
 
action_class< dEvLib_callback_c > * mAction
 
u16 _C
 
- Static Public Attributes inherited from dBgS_MoveBgActor
static const charm_name
 
static int m_dzb_id
 
static MoveBGActor_SetFunc m_set_func
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Destructable Bomb House.

Constructor & Destructor Documentation

◆ daObjHBombkoya_c()

daObjHBombkoya_c::daObjHBombkoya_c ( )
inline

◆ ~daObjHBombkoya_c()

virtual daObjHBombkoya_c::~daObjHBombkoya_c ( )
virtual

Member Function Documentation

◆ Create()

int daObjHBombkoya_c::Create ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ create1st()

int daObjHBombkoya_c::create1st ( )

◆ CreateHeap()

int daObjHBombkoya_c::CreateHeap ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Delete()

int daObjHBombkoya_c::Delete ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Draw()

int daObjHBombkoya_c::Draw ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Execute()

int daObjHBombkoya_c::Execute ( Mtx **  param_0)
virtual

Reimplemented from dBgS_MoveBgActor.

◆ getSw2No()

int daObjHBombkoya_c::getSw2No ( )
inline

◆ getSwNo()

int daObjHBombkoya_c::getSwNo ( )
inline

◆ setParticle()

bool daObjHBombkoya_c::setParticle ( u16 i_particleIDs,
int  i_particleMax,
daObjHBombkoya_c::PSetTbl i_setTbl,
int  i_tableMax,
int  i_timer 
)

Member Data Documentation

◆ mActive

bool daObjHBombkoya_c::mActive
private

◆ mBgMtx

Mtx daObjHBombkoya_c::mBgMtx
private

◆ mCyl

dCcD_Cyl daObjHBombkoya_c::mCyl
private

◆ mEmitterKeys

u32 daObjHBombkoya_c::mEmitterKeys[9]
private

◆ mMtx

Mtx daObjHBombkoya_c::mMtx
private

◆ mpModel

J3DModel* daObjHBombkoya_c::mpModel
private

◆ mStts

dCcD_Stts daObjHBombkoya_c::mStts
private

◆ mTimer

int daObjHBombkoya_c::mTimer
private

The documentation for this class was generated from the following files: