Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Ordon Spring Gate. More...
#include <d_a_izumi_gate.h>
Public Member Functions | |
void | initBaseMtx () |
void | setBaseMtx () |
int | CreateHeap () |
int | Create () |
int | Execute (Mtx **) |
int | Draw () |
int | Delete () |
int | create () |
Public Member Functions inherited from dBgS_MoveBgActor | |
dBgS_MoveBgActor () | |
int | MoveBGCreateHeap () |
int | MoveBGCreate (char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx) |
int | MoveBGDelete () |
int | MoveBGExecute () |
int | MoveBGDraw () |
int | MoveBGIsDelete () |
virtual int | IsDelete () |
virtual int | ToFore () |
virtual int | ToBack () |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Additional Inherited Members | |
Static Public Member Functions inherited from fopAc_ac_c | |
static void | setStopStatus (u32 status) |
Static Public Attributes inherited from dBgS_MoveBgActor | |
static const char * | m_name |
static int | m_dzb_id |
static MoveBGActor_SetFunc | m_set_func |
Static Public Attributes inherited from fopAc_ac_c | |
static u32 | stopStatus |
Ordon Spring Gate.
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virtual |
Reimplemented from dBgS_MoveBgActor.
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inline |
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virtual |
Reimplemented from dBgS_MoveBgActor.
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virtual |
Reimplemented from dBgS_MoveBgActor.
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virtual |
Reimplemented from dBgS_MoveBgActor.
Reimplemented from dBgS_MoveBgActor.
void daIzumiGate_c::initBaseMtx | ( | ) |
d_a_izumi_gate.cpp Spring - Gate
void daIzumiGate_c::setBaseMtx | ( | ) |
request_of_phase_process_class daIzumiGate_c::mPhaseReq |
J3DModel* daIzumiGate_c::mpModel |