Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JAISoundID Class Reference

#include <JAISound.h>

Public Member Functions

 operator u32 () const
 
 JAISoundID (u32 id)
 
 JAISoundID (const JAISoundID &other)
 
 JAISoundID ()
 
bool isAnonymous () const
 
void setAnonymous ()
 

Public Attributes

union { 
 
   u32   composite_ 
 
   struct { 
 
      union { 
 
         u16   value 
 
         struct { 
 
            u8   sectionID 
 
            u8   groupID 
 
         }   parts 
 
      }   type 
 
      u16   waveID 
 
   }   info 
 
id_ 
 

Constructor & Destructor Documentation

◆ JAISoundID() [1/3]

JAISoundID::JAISoundID ( u32 id)
inline

◆ JAISoundID() [2/3]

JAISoundID::JAISoundID ( const JAISoundID & other)
inline

◆ JAISoundID() [3/3]

JAISoundID::JAISoundID ( )
inline

Member Function Documentation

◆ isAnonymous()

bool JAISoundID::isAnonymous ( ) const
inline

◆ operator u32()

JAISoundID::operator u32 ( ) const
inline

◆ setAnonymous()

void JAISoundID::setAnonymous ( )
inline

Member Data Documentation

◆ composite_

u32 JAISoundID::composite_

◆ groupID

u8 JAISoundID::groupID

◆ [union]

union { ... } JAISoundID::id_

◆ [struct]

struct { ... } JAISoundID::info

◆ [struct]

struct { ... } JAISoundID::parts

◆ sectionID

u8 JAISoundID::sectionID

◆ [union]

union { ... } JAISoundID::type

◆ value

u16 JAISoundID::value

◆ waveID

u16 JAISoundID::waveID

The documentation for this class was generated from the following file: