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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <m_Do_machine.h>
Collaboration diagram for mDoMch_render_c:Static Public Member Functions | |
| static void | setRenderModeObj (GXRenderModeObj *obj) |
| static void | setProgressiveMode () |
| static u16 | getEfbHeight () |
| static u16 | getFbWidth () |
| static GXRenderModeObj * | getRenderModeObj () |
Static Public Attributes | |
| static GXRenderModeObj * | mRenderModeObj = &g_ntscZeldaIntDf |
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