Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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mDoMch_render_c Class Reference

#include <m_Do_machine.h>

+ Collaboration diagram for mDoMch_render_c:

Static Public Member Functions

static void setRenderModeObj (GXRenderModeObj *obj)
 
static void setProgressiveMode ()
 
static u16 getEfbHeight ()
 
static u16 getFbWidth ()
 
static GXRenderModeObjgetRenderModeObj ()
 

Static Public Attributes

static GXRenderModeObjmRenderModeObj = &g_ntscZeldaIntDf
 

Member Function Documentation

◆ getEfbHeight()

static u16 mDoMch_render_c::getEfbHeight ( )
inlinestatic

◆ getFbWidth()

static u16 mDoMch_render_c::getFbWidth ( )
inlinestatic

◆ getRenderModeObj()

static GXRenderModeObj * mDoMch_render_c::getRenderModeObj ( )
inlinestatic

◆ setProgressiveMode()

static void mDoMch_render_c::setProgressiveMode ( )
inlinestatic

◆ setRenderModeObj()

static void mDoMch_render_c::setRenderModeObj ( GXRenderModeObj obj)
inlinestatic

Member Data Documentation

◆ mRenderModeObj

GXRenderModeObj * mDoMch_render_c::mRenderModeObj = &g_ntscZeldaIntDf
static

The documentation for this class was generated from the following files: