Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daB_DRE_c Class Reference

Argorok (child actor?) More...

#include <d_a_b_dre.h>

+ Inheritance diagram for daB_DRE_c:
+ Collaboration diagram for daB_DRE_c:

Public Member Functions

void SetAnm (mDoExt_McaMorfSO *, int, int, f32, f32)
 
bool CameraSet ()
 
void SetStopingCam ()
 
void SetStopCam (cXyz, f32, f32, s16)
 
void SetCMoveCam (cXyz, f32, f32)
 
bool SetCMoveCam (cXyz, f32)
 
void SetEyeMoveCam (cXyz, f32, f32, s16, f32, f32)
 
void SetEyeMoveCam (cXyz, f32, f32, s16, f32)
 
void SetMoveCam (f32, f32)
 
void SetReleaseCam ()
 
void CamAction2 ()
 
void DrAction2 ()
 
void CamAction ()
 
void Action ()
 
void DrAction ()
 
void SoundChk ()
 
int Execute ()
 
void SpeedSet ()
 
void BreathSet ()
 
int Delete ()
 
void setBaseMtx ()
 
int create ()
 
int CreateHeap ()
 
int Draw ()
 
MtxP getMtx ()
 
- Public Member Functions inherited from fopEn_enemy_c
bool initBallModel ()
 
bool checkBallModelDraw ()
 
void setBallModelEffect (dKy_tevstr_c *)
 
void drawBallModel (dKy_tevstr_c *)
 
bool checkWolfNoLock () const
 
bool checkHeadLockFlg () const
 
bool checkWolfBiteDamage () const
 
bool checkDownFlg () const
 
bool checkCutDownHitFlg () const
 
bool checkDeadFlg () const
 
u32getMidnaBindID (int i_idx)
 
u8 getMidnaBindMode ()
 
cXyzgetDownPos ()
 
cXyzgetHeadLockPos ()
 
void onCutDownHitFlg ()
 
void onWolfBiteDamage ()
 
void onWolfDownStartFlg ()
 
void onWolfDownPullEndFlg ()
 
void onWolfNoLock ()
 
void onDownFlg ()
 
void onHeadLockFlg ()
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void setMidnaBindMode (u8 i_bindMode)
 
void setMidnaBindID (u8 i_idx, u32 i_bindID)
 
void setThrowModeCatch ()
 
void setThrowModeDash ()
 
void setThrowModeThrowRight ()
 
void setThrowModeThrowLeft ()
 
void setDownPos (const cXyz *i_pos)
 
void setHeadLockPos (const cXyz *i_pos)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Public Attributes

u8 field_0x5AC [0x5B0 - 0x5AC]
 
int mAnm
 
u8 mDrMode
 
u8 field_0x5b5
 
u8 field_0x5b6
 
u8 mAction
 
u8 mCameraMode
 
u8 field_0x5b9
 
u8 field_0x5BA [0x5C8 - 0x5BA]
 
cXyz mCamCenter
 
cXyz mCamCenterTarget
 
cXyz mCamEye
 
cXyz mCamEyeTarget
 
f32 mBlurRate
 
s16 field_0x5fc
 
f32 mCamFovy
 
mDoExt_brkAnmmpCoreBrk
 
f32 field_0x608
 
u8 field_0x60C [0x610 - 0x60C]
 
f32 mTargetSpeedF
 
f32 mTargetSpeedY
 
f32 field_0x618
 
u32 mBreathEmtrIDs [4]
 
s16 mTimers [5]
 
u8 mHideModel
 
u8 mHideParts
 
u8 field_0x638
 
request_of_phase_process_class mPhase
 
Z2CreatureEnemy mSound
 
u32 mShadowKey
 
mDoExt_McaMorfSOmpModelMorf
 
dBgS_AcchCir mAcchCir
 
dBgS_ObjAcch mAcch
 
dCcU_AtInfo mAtInfo
 
u8 field_0x92c [0x930 - 0x92C]
 
- Public Attributes inherited from fopEn_enemy_c
cXyz mDownPos
 
cXyz mHeadLockPos
 
J3DModelmBallModel
 
J3DAnmTextureSRTKeymBtk
 
J3DAnmTevRegKeymBrk
 
u8 field_0x58c
 
u8 mThrowMode
 
u16 mFlags
 
f32 field_0x590
 
u32 mEffectID1
 
u32 mEffectID2
 
u32 mMidnaBindID [3]
 
u8 mMidnaBindMode
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
s8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class base
 
leafdraw_method_classleaf_methods
 
s8 unk_0xBC
 
u8 unk_0xBD
 
draw_priority_class draw_priority
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Argorok (child actor?)

Used in the City in the Sky dungeon boss fight.

Member Function Documentation

◆ Action()

void daB_DRE_c::Action ( )

◆ BreathSet()

void daB_DRE_c::BreathSet ( )

◆ CamAction()

void daB_DRE_c::CamAction ( )

◆ CamAction2()

void daB_DRE_c::CamAction2 ( )

◆ CameraSet()

bool daB_DRE_c::CameraSet ( )

◆ create()

int daB_DRE_c::create ( )

◆ CreateHeap()

int daB_DRE_c::CreateHeap ( )
inline

◆ Delete()

int daB_DRE_c::Delete ( )

◆ DrAction()

void daB_DRE_c::DrAction ( )

◆ DrAction2()

void daB_DRE_c::DrAction2 ( )

◆ Draw()

int daB_DRE_c::Draw ( )
inline

◆ Execute()

int daB_DRE_c::Execute ( )

◆ getMtx()

MtxP daB_DRE_c::getMtx ( )
inline

◆ SetAnm()

void daB_DRE_c::SetAnm ( mDoExt_McaMorfSO * i_modelMorf,
int i_anm,
int i_attr,
f32 i_morf,
f32 i_speed )

◆ setBaseMtx()

void daB_DRE_c::setBaseMtx ( )

◆ SetCMoveCam() [1/2]

bool daB_DRE_c::SetCMoveCam ( cXyz i_target,
f32 i_step )

◆ SetCMoveCam() [2/2]

void daB_DRE_c::SetCMoveCam ( cXyz i_target,
f32 i_scale,
f32 i_step )

◆ SetEyeMoveCam() [1/2]

void daB_DRE_c::SetEyeMoveCam ( cXyz param_0,
f32 param_1,
f32 param_2,
s16 i_offsetAngle,
f32 i_step )

◆ SetEyeMoveCam() [2/2]

void daB_DRE_c::SetEyeMoveCam ( cXyz param_0,
f32 param_1,
f32 param_2,
s16 i_offsetAngle,
f32 i_scale,
f32 i_step )

◆ SetMoveCam()

void daB_DRE_c::SetMoveCam ( f32 i_scale,
f32 i_step )

◆ SetReleaseCam()

void daB_DRE_c::SetReleaseCam ( )

◆ SetStopCam()

void daB_DRE_c::SetStopCam ( cXyz i_center,
f32 param_1,
f32 i_eyeY,
s16 i_offsetAngle )

◆ SetStopingCam()

void daB_DRE_c::SetStopingCam ( )

◆ SoundChk()

void daB_DRE_c::SoundChk ( )

◆ SpeedSet()

void daB_DRE_c::SpeedSet ( )

Member Data Documentation

◆ field_0x5AC

u8 daB_DRE_c::field_0x5AC[0x5B0 - 0x5AC]

◆ field_0x5b5

u8 daB_DRE_c::field_0x5b5

◆ field_0x5b6

u8 daB_DRE_c::field_0x5b6

◆ field_0x5b9

u8 daB_DRE_c::field_0x5b9

◆ field_0x5BA

u8 daB_DRE_c::field_0x5BA[0x5C8 - 0x5BA]

◆ field_0x5fc

s16 daB_DRE_c::field_0x5fc

◆ field_0x608

f32 daB_DRE_c::field_0x608

◆ field_0x60C

u8 daB_DRE_c::field_0x60C[0x610 - 0x60C]

◆ field_0x618

f32 daB_DRE_c::field_0x618

◆ field_0x638

u8 daB_DRE_c::field_0x638

◆ field_0x92c

u8 daB_DRE_c::field_0x92c[0x930 - 0x92C]

◆ mAcch

dBgS_ObjAcch daB_DRE_c::mAcch

◆ mAcchCir

dBgS_AcchCir daB_DRE_c::mAcchCir

◆ mAction

u8 daB_DRE_c::mAction

◆ mAnm

int daB_DRE_c::mAnm

◆ mAtInfo

dCcU_AtInfo daB_DRE_c::mAtInfo

◆ mBlurRate

f32 daB_DRE_c::mBlurRate

◆ mBreathEmtrIDs

u32 daB_DRE_c::mBreathEmtrIDs[4]

◆ mCamCenter

cXyz daB_DRE_c::mCamCenter

◆ mCamCenterTarget

cXyz daB_DRE_c::mCamCenterTarget

◆ mCameraMode

u8 daB_DRE_c::mCameraMode

◆ mCamEye

cXyz daB_DRE_c::mCamEye

◆ mCamEyeTarget

cXyz daB_DRE_c::mCamEyeTarget

◆ mCamFovy

f32 daB_DRE_c::mCamFovy

◆ mDrMode

u8 daB_DRE_c::mDrMode

◆ mHideModel

u8 daB_DRE_c::mHideModel

◆ mHideParts

u8 daB_DRE_c::mHideParts

◆ mpCoreBrk

mDoExt_brkAnm* daB_DRE_c::mpCoreBrk

◆ mPhase

request_of_phase_process_class daB_DRE_c::mPhase

◆ mpModelMorf

mDoExt_McaMorfSO* daB_DRE_c::mpModelMorf

◆ mShadowKey

u32 daB_DRE_c::mShadowKey

◆ mSound

Z2CreatureEnemy daB_DRE_c::mSound

◆ mTargetSpeedF

f32 daB_DRE_c::mTargetSpeedF

◆ mTargetSpeedY

f32 daB_DRE_c::mTargetSpeedY

◆ mTimers

s16 daB_DRE_c::mTimers[5]

The documentation for this class was generated from the following files: