Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daObjYOUSEI_c Class Reference

Fairy. More...

#include <d_a_obj_yousei.h>

+ Inheritance diagram for daObjYOUSEI_c:
+ Collaboration diagram for daObjYOUSEI_c:

Public Member Functions

void InitCcSph ()
 
void SetCcSph ()
 
void SpeedSet ()
 
void MoveAction ()
 
void BinAction ()
 
void LinkChk ()
 
void WaitAction ()
 
void LinkAction ()
 
bool LinkSearch ()
 
bool WayBgCheck (f32, f32, s16)
 
void CareAction ()
 
void CheckGround ()
 
bool CheckWater ()
 
void Action ()
 
void ObjHit ()
 
int Execute ()
 
int Delete ()
 
void setBaseMtx ()
 
int create ()
 
int CreateHeap ()
 
int Draw ()
 
- Public Member Functions inherited from fopEn_enemy_c
BOOL initBallModel ()
 
bool checkBallModelDraw ()
 
void setBallModelEffect (dKy_tevstr_c *)
 
void drawBallModel (dKy_tevstr_c *)
 
BOOL checkWolfNoLock () const
 
BOOL checkHeadLockFlg () const
 
BOOL checkWolfBiteDamage () const
 
BOOL checkWolfDownPullFlg () const
 
BOOL checkDownFlg ()
 
BOOL checkCutDownHitFlg () const
 
BOOL checkWolfDownStartFlg () const
 
BOOL checkDeadFlg () const
 
BOOL checkThrowMode (u8 param_1) const
 
u32getMidnaBindID (int i_idx)
 
u8 getMidnaBindMode ()
 
cXyzgetDownPos ()
 
cXyzgetHeadLockPos ()
 
void onCutDownHitFlg ()
 
void onWolfBiteDamage ()
 
void onWolfDownStartFlg ()
 
void onWolfDownPullEndFlg ()
 
void onWolfNoLock ()
 
void onDownFlg ()
 
void onHeadLockFlg ()
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void offThrowMode (u8 throwMode)
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void offThrowMode (u8 throwMode)
 
void setMidnaBindMode (u8 i_bindMode)
 
void setMidnaBindID (u8 i_idx, u32 i_bindID)
 
void setThrowModeCatch ()
 
void setThrowModeDash ()
 
void setThrowModeThrowRight ()
 
void setThrowModeThrowLeft ()
 
void setDownPos (const cXyz *i_pos)
 
void setHeadLockPos (const cXyz *i_pos)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Public Attributes

u8 field_0x5ac
 
u8 field_0x5ad
 
u8 field_0x5ae
 
u8 field_0x5af
 
cXyz field_0x5b0
 
daPy_boomerangMove_c mBoomerangMove
 
u8 mPrm
 
s16 mAction
 
s16 mMode
 
s16 mTimers [4]
 
s16 field_0x5d6
 
u8 field_0x5D8 [0x5DA - 0x5D8]
 
s16 mAngleTarget
 
s16 field_0x5dc
 
f32 mSpeedVTarget
 
f32 mSpeedFTarget
 
f32 field_0x5e8
 
f32 field_0x5ec
 
f32 mAnmSpeed
 
u8 field_0x5F4 [0x5F8 - 0x5F4]
 
cXyz field_0x5f8
 
u32 field_0x604
 
u32 field_0x608
 
u32 field_0x60c
 
u32 field_0x610
 
f32 mDistToPlayer
 
s16 mAngleToPlayer
 
s16 field_0x61a
 
Z2Creature mSound
 
u8 field_0x6AC [0x6B0 - 0x6AC]
 
mDoExt_McaMorfSOmpModelMorf
 
u8 field_0x6B4 [0x6BC - 0x6B4]
 
dBgS_AcchCir mAcchCir
 
dBgS_ObjAcch mAcch
 
dCcD_Stts mCcStts
 
dCcD_Sph mCcSph
 
u8 field_0xa48 [0xA4C - 0xA48]
 
- Public Attributes inherited from fopEn_enemy_c
cXyz mDownPos
 
cXyz mHeadLockPos
 
J3DModelmBallModel
 
J3DAnmTextureSRTKeymBtk
 
J3DAnmTevRegKeymBrk
 
u8 field_0x58c
 
u8 mThrowMode
 
u16 mFlags
 
f32 mAnmFrame
 
u32 mEffectID1
 
u32 mEffectID2
 
u32 mMidnaBindID [3]
 
u8 mMidnaBindMode
 
- Public Attributes inherited from fopAc_ac_c
leafdraw_class base
 
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 argument
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
s8 field_0x566
 
s8 field_0x567
 

Additional Inherited Members

- Public Types inherited from fopEn_enemy_c
enum  fopEn_flag {
  fopEn_flag_Down = 0x1 , fopEn_flag_CutDownHit = 0x2 , fopEn_flag_WolfDownStart = 0x4 , fopEn_flag_Dead = 0x8 ,
  fopEn_flag_WolfDownPull = 0x10 , fopEn_flag_WolfDownPullEnd = 0x20 , fopEn_flag_WolfBiteDamage = 0x40 , fopEn_flag_HeadLock = 0x80 ,
  fopEn_flag_WolfNoLock = 0x200
}
 
enum  fopEn_throwMode { fopEn_throwMode_Catch = 0x2 , fopEn_throwMode_Dash = 0x4 , fopEn_throwMode_ThrowLeft = 0x8 , fopEn_throwMode_ThrowRight = 0x10 }
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Fairy.

Member Function Documentation

◆ Action()

void daObjYOUSEI_c::Action ( )

◆ BinAction()

void daObjYOUSEI_c::BinAction ( )

◆ CareAction()

void daObjYOUSEI_c::CareAction ( )

◆ CheckGround()

void daObjYOUSEI_c::CheckGround ( )

◆ CheckWater()

bool daObjYOUSEI_c::CheckWater ( )

◆ create()

int daObjYOUSEI_c::create ( )

◆ CreateHeap()

int daObjYOUSEI_c::CreateHeap ( )
inline

◆ Delete()

int daObjYOUSEI_c::Delete ( )

◆ Draw()

int daObjYOUSEI_c::Draw ( )
inline

◆ Execute()

int daObjYOUSEI_c::Execute ( )

◆ InitCcSph()

void daObjYOUSEI_c::InitCcSph ( )

◆ LinkAction()

void daObjYOUSEI_c::LinkAction ( )

◆ LinkChk()

void daObjYOUSEI_c::LinkChk ( )

◆ LinkSearch()

bool daObjYOUSEI_c::LinkSearch ( )

◆ MoveAction()

void daObjYOUSEI_c::MoveAction ( )

◆ ObjHit()

void daObjYOUSEI_c::ObjHit ( )

◆ setBaseMtx()

void daObjYOUSEI_c::setBaseMtx ( )

◆ SetCcSph()

void daObjYOUSEI_c::SetCcSph ( )

◆ SpeedSet()

void daObjYOUSEI_c::SpeedSet ( )

◆ WaitAction()

void daObjYOUSEI_c::WaitAction ( )

◆ WayBgCheck()

bool daObjYOUSEI_c::WayBgCheck ( f32 param_0,
f32 param_1,
s16 param_2 )

Member Data Documentation

◆ field_0x5ac

u8 daObjYOUSEI_c::field_0x5ac

◆ field_0x5ad

u8 daObjYOUSEI_c::field_0x5ad

◆ field_0x5ae

u8 daObjYOUSEI_c::field_0x5ae

◆ field_0x5af

u8 daObjYOUSEI_c::field_0x5af

◆ field_0x5b0

cXyz daObjYOUSEI_c::field_0x5b0

◆ field_0x5d6

s16 daObjYOUSEI_c::field_0x5d6

◆ field_0x5D8

u8 daObjYOUSEI_c::field_0x5D8[0x5DA - 0x5D8]

◆ field_0x5dc

s16 daObjYOUSEI_c::field_0x5dc

◆ field_0x5e8

f32 daObjYOUSEI_c::field_0x5e8

◆ field_0x5ec

f32 daObjYOUSEI_c::field_0x5ec

◆ field_0x5F4

u8 daObjYOUSEI_c::field_0x5F4[0x5F8 - 0x5F4]

◆ field_0x5f8

cXyz daObjYOUSEI_c::field_0x5f8

◆ field_0x604

u32 daObjYOUSEI_c::field_0x604

◆ field_0x608

u32 daObjYOUSEI_c::field_0x608

◆ field_0x60c

u32 daObjYOUSEI_c::field_0x60c

◆ field_0x610

u32 daObjYOUSEI_c::field_0x610

◆ field_0x61a

s16 daObjYOUSEI_c::field_0x61a

◆ field_0x6AC

u8 daObjYOUSEI_c::field_0x6AC[0x6B0 - 0x6AC]

◆ field_0x6B4

u8 daObjYOUSEI_c::field_0x6B4[0x6BC - 0x6B4]

◆ field_0xa48

u8 daObjYOUSEI_c::field_0xa48[0xA4C - 0xA48]

◆ mAcch

dBgS_ObjAcch daObjYOUSEI_c::mAcch

◆ mAcchCir

dBgS_AcchCir daObjYOUSEI_c::mAcchCir

◆ mAction

s16 daObjYOUSEI_c::mAction

◆ mAngleTarget

s16 daObjYOUSEI_c::mAngleTarget

◆ mAngleToPlayer

s16 daObjYOUSEI_c::mAngleToPlayer

◆ mAnmSpeed

f32 daObjYOUSEI_c::mAnmSpeed

◆ mBoomerangMove

daPy_boomerangMove_c daObjYOUSEI_c::mBoomerangMove

◆ mCcSph

dCcD_Sph daObjYOUSEI_c::mCcSph

◆ mCcStts

dCcD_Stts daObjYOUSEI_c::mCcStts

◆ mDistToPlayer

f32 daObjYOUSEI_c::mDistToPlayer

◆ mMode

s16 daObjYOUSEI_c::mMode

◆ mpModelMorf

mDoExt_McaMorfSO* daObjYOUSEI_c::mpModelMorf

◆ mPrm

u8 daObjYOUSEI_c::mPrm

◆ mSound

Z2Creature daObjYOUSEI_c::mSound

◆ mSpeedFTarget

f32 daObjYOUSEI_c::mSpeedFTarget

◆ mSpeedVTarget

f32 daObjYOUSEI_c::mSpeedVTarget

◆ mTimers

s16 daObjYOUSEI_c::mTimers[4]

The documentation for this class was generated from the following files: