Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daAlinkHIO_cutTurn_c1 Class Reference

#include <d_a_alink.h>

+ Collaboration diagram for daAlinkHIO_cutTurn_c1:

Public Attributes

daAlinkHIO_anm_c mRightTurnAnm
 
daAlinkHIO_anm_c mChargeAnm
 
daAlinkHIO_anm_c mLeftTurnAnm
 
s16 mStopTime
 
s16 field_0x3E
 
f32 mRightTurnInputStartFrame
 
f32 mRightAttackStartFrame
 
f32 mRightAttackEndFrame
 
f32 mMoveFBAnmSpeed
 
f32 mMoveFBInterpolation
 
f32 mMoveLRAnmSpeed
 
f32 mMoveLRInterpolation
 
f32 mMaxSpeed
 
f32 mChargeMoveAccel
 
f32 mChargeMoveDecel
 
f32 mSpeed
 
f32 mRightComboStartFrame
 
f32 mAttackRadius
 
f32 mLeftTurnInputStartFrame
 
f32 mLeftAttackStartFrame
 
f32 mLeftAttackEndFrame
 
f32 mLeftComboStartFrame
 
f32 mAttackRadiusAccel
 
f32 mLightAttackRadius
 
f32 mLightAttackRadiusAccel
 
f32 mLargeAttackRadius
 
f32 mLargeAttackAccel
 

Member Data Documentation

◆ field_0x3E

s16 daAlinkHIO_cutTurn_c1::field_0x3E

◆ mAttackRadius

f32 daAlinkHIO_cutTurn_c1::mAttackRadius

◆ mAttackRadiusAccel

f32 daAlinkHIO_cutTurn_c1::mAttackRadiusAccel

◆ mChargeAnm

daAlinkHIO_anm_c daAlinkHIO_cutTurn_c1::mChargeAnm

◆ mChargeMoveAccel

f32 daAlinkHIO_cutTurn_c1::mChargeMoveAccel

◆ mChargeMoveDecel

f32 daAlinkHIO_cutTurn_c1::mChargeMoveDecel

◆ mLargeAttackAccel

f32 daAlinkHIO_cutTurn_c1::mLargeAttackAccel

◆ mLargeAttackRadius

f32 daAlinkHIO_cutTurn_c1::mLargeAttackRadius

◆ mLeftAttackEndFrame

f32 daAlinkHIO_cutTurn_c1::mLeftAttackEndFrame

◆ mLeftAttackStartFrame

f32 daAlinkHIO_cutTurn_c1::mLeftAttackStartFrame

◆ mLeftComboStartFrame

f32 daAlinkHIO_cutTurn_c1::mLeftComboStartFrame

◆ mLeftTurnAnm

daAlinkHIO_anm_c daAlinkHIO_cutTurn_c1::mLeftTurnAnm

◆ mLeftTurnInputStartFrame

f32 daAlinkHIO_cutTurn_c1::mLeftTurnInputStartFrame

◆ mLightAttackRadius

f32 daAlinkHIO_cutTurn_c1::mLightAttackRadius

◆ mLightAttackRadiusAccel

f32 daAlinkHIO_cutTurn_c1::mLightAttackRadiusAccel

◆ mMaxSpeed

f32 daAlinkHIO_cutTurn_c1::mMaxSpeed

◆ mMoveFBAnmSpeed

f32 daAlinkHIO_cutTurn_c1::mMoveFBAnmSpeed

◆ mMoveFBInterpolation

f32 daAlinkHIO_cutTurn_c1::mMoveFBInterpolation

◆ mMoveLRAnmSpeed

f32 daAlinkHIO_cutTurn_c1::mMoveLRAnmSpeed

◆ mMoveLRInterpolation

f32 daAlinkHIO_cutTurn_c1::mMoveLRInterpolation

◆ mRightAttackEndFrame

f32 daAlinkHIO_cutTurn_c1::mRightAttackEndFrame

◆ mRightAttackStartFrame

f32 daAlinkHIO_cutTurn_c1::mRightAttackStartFrame

◆ mRightComboStartFrame

f32 daAlinkHIO_cutTurn_c1::mRightComboStartFrame

◆ mRightTurnAnm

daAlinkHIO_anm_c daAlinkHIO_cutTurn_c1::mRightTurnAnm

◆ mRightTurnInputStartFrame

f32 daAlinkHIO_cutTurn_c1::mRightTurnInputStartFrame

◆ mSpeed

f32 daAlinkHIO_cutTurn_c1::mSpeed

◆ mStopTime

s16 daAlinkHIO_cutTurn_c1::mStopTime

The documentation for this class was generated from the following file: