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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_a_npc.h>
Public Member Functions | |
| void | initialize () |
| void | entry (fopAc_ac_c *) |
| void | remove () |
| fopAc_ac_c * | getActorP () |
| daNpcT_ActorMngr_c () | |
| virtual | ~daNpcT_ActorMngr_c () |
Private Attributes | |
| fpc_ProcID | mActorID |
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inline |
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inlinevirtual |
| void daNpcT_ActorMngr_c::entry | ( | fopAc_ac_c * | i_actor | ) |
| fopAc_ac_c * daNpcT_ActorMngr_c::getActorP | ( | ) |
| void daNpcT_ActorMngr_c::initialize | ( | ) |
| void daNpcT_ActorMngr_c::remove | ( | ) |
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private |