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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Death Sword Shutter Gate. More...
#include <d_a_dshutter.h>
Inheritance diagram for daDsh_c:
Collaboration diagram for daDsh_c:Classes | |
| class | action_c |
Public Attributes | ||
| dComIfG_resLoader_c | mResLoader | |
| J3DModel * | mpModel | |
| action_c * | mpAction | |
| s16 | mTiltTime | |
| u8 | mSw | |
| u8 | mType | |
Public Attributes inherited from dBgS_MoveBgActor | ||
| dBgW * | mpBgW | |
| Mtx | mBgMtx | |
Public Attributes inherited from fopAc_ac_c | ||
| leafdraw_class | base | |
| int | actor_type | |
| create_tag_class | actor_tag | |
| create_tag_class | draw_tag | |
| profile_method_class * | sub_method | |
| JKRSolidHeap * | heap | |
| dEvt_info_c | eventInfo | |
| dKy_tevstr_c | tevStr | |
| u16 | setID | |
| u8 | group | |
| u8 | cullType | |
| u8 | demoActorID | |
| s8 | argument | |
| u8 | carryType | |
| u32 | actor_status | |
| u32 | actor_condition | |
| fpc_ProcID | parentActorID | |
| actor_place | home | |
| actor_place | old | |
| actor_place | current | |
| csXyz | shape_angle | |
| cXyz | scale | |
| cXyz | speed | |
| MtxP | cullMtx | |
| union { | ||
| cull_box box | ||
| cull_sphere sphere | ||
| } | cull | |
| f32 | cullSizeFar | |
| J3DModel * | model | |
| dJntCol_c * | jntCol | |
| f32 | speedF | |
| f32 | gravity | |
| f32 | maxFallSpeed | |
| cXyz | eyePos | |
| actor_attention_types | attention_info | |
| s16 | field_0x560 | |
| s16 | health | |
| u8 | field_0x564 | |
| u8 | field_0x565 | |
| s8 | field_0x566 | |
| s8 | field_0x567 | |
Static Public Attributes | |
| static f32 const | OPEN_SIZE = 270.1f |
| static f32 const | OPEN_ACCEL = 10.0f |
| static f32 const | OPEN_SPEED = -40.0f |
| static f32 const | OPEN_BOUND_SPEED = -30.0f |
| static f32 const | OPEN_BOUND_RATIO = -0.4f |
| static f32 const | CLOSE_ACCEL = 10.0f |
| static f32 const | CLOSE_SPEED = 40.0f |
| static f32 const | CLOSE_BOUND_SPEED = 30.0f |
| static f32 const | CLOSE_BOUND_RATIO = -0.4f |
Static Public Attributes inherited from dBgS_MoveBgActor | |
| static const char * | m_name |
| static int | m_dzb_id |
| static MoveBGActor_SetFunc | m_set_func |
Static Public Attributes inherited from fopAc_ac_c | |
| static u32 | stopStatus |
Additional Inherited Members | |
Static Public Member Functions inherited from fopAc_ac_c | |
| static void | setStopStatus (u32 status) |
Death Sword Shutter Gate.
| daDsh_c::~daDsh_c | ( | ) |
| int daDsh_c::callExecute | ( | ) |
| int daDsh_c::callInit | ( | ) |
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Reimplemented from dBgS_MoveBgActor.
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Reimplemented from dBgS_MoveBgActor.
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Reimplemented from dBgS_MoveBgActor.
| int daDsh_c::executeClose | ( | ) |
| int daDsh_c::executeCloseWait | ( | ) |
| int daDsh_c::executeOpen | ( | ) |
| int daDsh_c::executeOpenWait | ( | ) |
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| int daDsh_c::initClose | ( | ) |
| int daDsh_c::initCloseWait | ( | ) |
| int daDsh_c::initOpen | ( | ) |
| static daDsh_c::action_c l_openWaitAction & daDsh_c::initOpenWait | ( | ) |
| void daDsh_c::setAction | ( | daDsh_c::action_c * | i_action | ) |
| void daDsh_c::setMtx | ( | ) |
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| action_c* daDsh_c::mpAction |
| J3DModel* daDsh_c::mpModel |
| dComIfG_resLoader_c daDsh_c::mResLoader |
| u8 daDsh_c::mSw |
| s16 daDsh_c::mTiltTime |
| u8 daDsh_c::mType |
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