Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JASAudioReseter Struct Reference

#include <JASAudioReseter.h>

Public Member Functions

 JASAudioReseter ()
 
 ~JASAudioReseter ()
 
bool start (u32, bool)
 
void resume ()
 
s32 checkDone () const
 
s32 calc ()
 

Static Public Member Functions

static s32 callback (void *)
 

Public Attributes

u32 field_0x0
 
f32 mDSPLevel
 
s32 mIsDone
 
bool field_0xc
 

Constructor & Destructor Documentation

◆ JASAudioReseter()

JASAudioReseter::JASAudioReseter ( )

◆ ~JASAudioReseter()

JASAudioReseter::~JASAudioReseter ( )

Member Function Documentation

◆ calc()

s32 JASAudioReseter::calc ( )

◆ callback()

s32 JASAudioReseter::callback ( void param_0)
static

◆ checkDone()

s32 JASAudioReseter::checkDone ( ) const

◆ resume()

void JASAudioReseter::resume ( )

◆ start()

bool JASAudioReseter::start ( u32  param_0,
bool  param_1 
)

Member Data Documentation

◆ field_0x0

u32 JASAudioReseter::field_0x0

◆ field_0xc

bool JASAudioReseter::field_0xc

◆ mDSPLevel

f32 JASAudioReseter::mDSPLevel

◆ mIsDone

s32 JASAudioReseter::mIsDone

The documentation for this struct was generated from the following files: