Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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camera_class Class Reference

#include <f_op_camera_mng.h>

+ Inheritance diagram for camera_class:
+ Collaboration diagram for camera_class:

Public Attributes

int field_0x23c
 
request_of_phase_process_class mPhaseReq
 
dCamera_c mCamera
 
- Public Attributes inherited from camera_process_class
create_tag_class mCreateTag
 
leafdraw_method_classmpMtd
 
u8 field_0x228 [4]
 
s8 mPrm1
 
s8 mPrm2
 
s8 mPrm3
 
s8 field_0x22f
 
csXyz mAngle
 
int field_0x238
 
- Public Attributes inherited from view_class
leafdraw_method_classsub_method
 
u8 field_0xc4
 
f32 mNear
 
f32 mFar
 
f32 mFovy
 
f32 mAspect
 
lookat_class mLookat
 
s16 mBank
 
Mtx44 mProjMtx
 
Mtx mViewMtx
 
Mtx mInvViewMtx
 
Mtx44 mProjViewMtx
 
Mtx mViewMtxNoTrans
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 

Member Data Documentation

◆ field_0x23c

int camera_class::field_0x23c

◆ mCamera

dCamera_c camera_class::mCamera

◆ mPhaseReq

request_of_phase_process_class camera_class::mPhaseReq

The documentation for this class was generated from the following file: