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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <JAUSoundTable.h>
Public Member Functions | |
JAUSoundNameTable (bool param_0) | |
~JAUSoundNameTable () | |
void | init (void const *) |
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JASGlobalInstance (JAUSoundNameTable *inst) | |
JASGlobalInstance (bool param_1) | |
~JASGlobalInstance () | |
Public Attributes | |
JAUSoundTable_< JAUSoundNameTableRoot, JAUSoundNameTableSection, JAUSoundNameTableGroup, void > | field_0x0 |
Additional Inherited Members | |
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static JAUSoundNameTable * | getInstance () |
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static JAUSoundNameTable * | sInstance |
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inline |
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inline |
void JAUSoundNameTable::init | ( | void const * | param_0 | ) |
JAUSoundTable_<JAUSoundNameTableRoot,JAUSoundNameTableSection,JAUSoundNameTableGroup,void> JAUSoundNameTable::field_0x0 |