Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_a_obj_kznkarm.h>
Classes | |
struct | Mode_e |
Public Member Functions | |
void | setAction (daObjKznkarm_c::Mode_e) |
void | callInit () |
void | callExecute () |
void | initBroken () |
void | executeBroken () |
void | initCarry () |
void | executeCarry () |
void | initThrow () |
void | executeThrow () |
void | initStay () |
void | executeStay () |
void | create_init () |
void | initBaseMtx () |
void | setBaseMtx () |
void | getGroundSlope (s16) |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Static Public Attributes | |
static u8 const | M_attr [56] |
static u8 | ActionTable [96] |
Static Public Attributes inherited from fopAc_ac_c | |
static u32 | stopStatus |
Private Attributes | |
u8 | field_0x568 [0x7b4 - 0x568] |
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void daObjKznkarm_c::callExecute | ( | ) |
void daObjKznkarm_c::callInit | ( | ) |
void daObjKznkarm_c::create_init | ( | ) |
void daObjKznkarm_c::executeBroken | ( | ) |
void daObjKznkarm_c::executeCarry | ( | ) |
void daObjKznkarm_c::executeStay | ( | ) |
void daObjKznkarm_c::executeThrow | ( | ) |
void daObjKznkarm_c::initBaseMtx | ( | ) |
void daObjKznkarm_c::initBroken | ( | ) |
void daObjKznkarm_c::initCarry | ( | ) |
void daObjKznkarm_c::initStay | ( | ) |
void daObjKznkarm_c::initThrow | ( | ) |
void daObjKznkarm_c::setAction | ( | daObjKznkarm_c::Mode_e | param_0 | ) |
void daObjKznkarm_c::setBaseMtx | ( | ) |
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