Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daNpcPasser2_c Class Reference

Hylian Passerby 2 (Castle Town NPC?) More...

#include <d_a_npc_passer2.h>

+ Inheritance diagram for daNpcPasser2_c:
+ Collaboration diagram for daNpcPasser2_c:

Classes

struct  Mode_e
 

Public Member Functions

void setAction (daNpcPasser2_c::Mode_e)
 
void callInit ()
 
void callExecute ()
 
void initPath ()
 
void executePath ()
 
void setAngle ()
 
void pathMoveF ()
 
void create ()
 
void create_init ()
 
 ~daNpcPasser2_c ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Static Public Attributes

static u8 ActionTable [24]
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Private Attributes

u8 field_0x568 [0xa44 - 0x568]
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 

Detailed Description

Hylian Passerby 2 (Castle Town NPC?)

Constructor & Destructor Documentation

◆ ~daNpcPasser2_c()

daNpcPasser2_c::~daNpcPasser2_c ( )

Member Function Documentation

◆ callExecute()

void daNpcPasser2_c::callExecute ( )

◆ callInit()

void daNpcPasser2_c::callInit ( )

◆ create()

void daNpcPasser2_c::create ( )

◆ create_init()

void daNpcPasser2_c::create_init ( )

◆ executePath()

void daNpcPasser2_c::executePath ( )

◆ initPath()

void daNpcPasser2_c::initPath ( )

◆ pathMoveF()

void daNpcPasser2_c::pathMoveF ( )

◆ setAction()

void daNpcPasser2_c::setAction ( daNpcPasser2_c::Mode_e  param_0)

◆ setAngle()

void daNpcPasser2_c::setAngle ( )

Member Data Documentation

◆ ActionTable

SECTION_DATA u8 daNpcPasser2_c::ActionTable
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ field_0x568

u8 daNpcPasser2_c::field_0x568[0xa44 - 0x568]
private

The documentation for this class was generated from the following files: