Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dComIfG_inf_c Class Reference

#include <d_com_inf_game.h>

+ Collaboration diagram for dComIfG_inf_c:

Public Member Functions

 dComIfG_inf_c ()
 
 ~dComIfG_inf_c ()
 
void ct ()
 
dComIfG_play_cgetPlay ()
 

Public Attributes

dSv_info_c info
 
dComIfG_play_c play
 
dDlst_list_c drawlist
 
dRes_control_c mResControl
 
u8 mFadeBrightness
 
u8 mWorldDark
 
s8 field_0x1ddfa
 
s8 mPolyDamageOff
 
s8 field_0x1ddfc
 
u32 field_0x1de00
 
u32 field_0x1de04
 
u8 field_0x1de08
 
u8 field_0x1de09
 
u8 field_0x1de0a
 
u8 field_0x1de0b
 
u8 field_0x1de0c
 

Static Public Attributes

static __d_timer_info_c dComIfG_mTimerInfo
 

Constructor & Destructor Documentation

◆ dComIfG_inf_c()

dComIfG_inf_c::dComIfG_inf_c ( )
inline

◆ ~dComIfG_inf_c()

dComIfG_inf_c::~dComIfG_inf_c ( )
inline

Member Function Documentation

◆ ct()

void dComIfG_inf_c::ct ( )

◆ getPlay()

dComIfG_play_c & dComIfG_inf_c::getPlay ( )
inline

Member Data Documentation

◆ dComIfG_mTimerInfo

__d_timer_info_c dComIfG_inf_c::dComIfG_mTimerInfo
static

◆ drawlist

dDlst_list_c dComIfG_inf_c::drawlist

◆ field_0x1ddfa

s8 dComIfG_inf_c::field_0x1ddfa

◆ field_0x1ddfc

s8 dComIfG_inf_c::field_0x1ddfc

◆ field_0x1de00

u32 dComIfG_inf_c::field_0x1de00

◆ field_0x1de04

u32 dComIfG_inf_c::field_0x1de04

◆ field_0x1de08

u8 dComIfG_inf_c::field_0x1de08

◆ field_0x1de09

u8 dComIfG_inf_c::field_0x1de09

◆ field_0x1de0a

u8 dComIfG_inf_c::field_0x1de0a

◆ field_0x1de0b

u8 dComIfG_inf_c::field_0x1de0b

◆ field_0x1de0c

u8 dComIfG_inf_c::field_0x1de0c

◆ info

dSv_info_c dComIfG_inf_c::info

◆ mFadeBrightness

u8 dComIfG_inf_c::mFadeBrightness

◆ mPolyDamageOff

s8 dComIfG_inf_c::mPolyDamageOff

◆ mResControl

dRes_control_c dComIfG_inf_c::mResControl

◆ mWorldDark

u8 dComIfG_inf_c::mWorldDark

◆ play

dComIfG_play_c dComIfG_inf_c::play

The documentation for this class was generated from the following files: