Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Flag 1. More...
#include <d_a_obj_flag.h>
Public Member Functions | |
void | create_init () |
void | initBaseMtx () |
void | getJointAngle (csXyz *, int) |
void | calcJointAngle () |
void | calcAngleSwingZ (FlagJoint_c *, f32) |
void | calcAngleSwingX (FlagJoint_c *, f32) |
void | getSwingY (f32) |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Static Public Attributes | |
static u8 const | M_attr [52] |
Static Public Attributes inherited from fopAc_ac_c | |
static u32 | stopStatus |
Private Attributes | |
u8 | field_0x568 [0x5ec - 0x568] |
Flag 1.
void daObjFlag_c::calcAngleSwingX | ( | FlagJoint_c * | param_0, |
f32 | param_1 | ||
) |
void daObjFlag_c::calcAngleSwingZ | ( | FlagJoint_c * | param_0, |
f32 | param_1 | ||
) |
void daObjFlag_c::calcJointAngle | ( | ) |
void daObjFlag_c::create_init | ( | ) |
void daObjFlag_c::initBaseMtx | ( | ) |
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private |
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static |