Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daObjFlag_c Class Reference

Flag 1. More...

#include <d_a_obj_flag.h>

+ Inheritance diagram for daObjFlag_c:
+ Collaboration diagram for daObjFlag_c:

Public Member Functions

void create_init ()
 
void initBaseMtx ()
 
void getJointAngle (csXyz *, int)
 
void calcJointAngle ()
 
void calcAngleSwingZ (FlagJoint_c *, f32)
 
void calcAngleSwingX (FlagJoint_c *, f32)
 
void getSwingY (f32)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Static Public Attributes

static u8 const M_attr [52]
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Private Attributes

u8 field_0x568 [0x5ec - 0x568]
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 

Detailed Description

Flag 1.

Member Function Documentation

◆ calcAngleSwingX()

void daObjFlag_c::calcAngleSwingX ( FlagJoint_c param_0,
f32  param_1 
)

◆ calcAngleSwingZ()

void daObjFlag_c::calcAngleSwingZ ( FlagJoint_c param_0,
f32  param_1 
)

◆ calcJointAngle()

void daObjFlag_c::calcJointAngle ( )

◆ create_init()

void daObjFlag_c::create_init ( )

◆ getJointAngle()

void daObjFlag_c::getJointAngle ( csXyz param_0,
int  param_1 
)

◆ getSwingY()

void daObjFlag_c::getSwingY ( f32  param_0)

◆ initBaseMtx()

void daObjFlag_c::initBaseMtx ( )

Member Data Documentation

◆ field_0x568

u8 daObjFlag_c::field_0x568[0x5ec - 0x568]
private

◆ M_attr

SECTION_RODATA u8 const daObjFlag_c::M_attr
static
Initial value:
= {
0x45, 0x7A, 0x00, 0x00, 0x3F, 0x80, 0x00, 0x00, 0x3E, 0x99, 0x99, 0x9A, 0x00,
0x0F, 0x07, 0xD0, 0x05, 0xDC, 0x0F, 0xA0, 0x07, 0x08, 0x00, 0x00, 0x00, 0x00,
0x03, 0xE8, 0x01, 0x90, 0x00, 0x00, 0x00, 0x00, 0x01, 0x2C, 0x01, 0x01, 0x00,
0x00, 0x46, 0x3B, 0x80, 0x00, 0x45, 0x3B, 0x80, 0x00, 0x46, 0x3B, 0x80, 0x00,
}

The documentation for this class was generated from the following files: