Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daObjLv4Brg_c Class Reference

Arbiter's Grounds Bridge. More...

#include <d_a_obj_lv4bridge.h>

+ Inheritance diagram for daObjLv4Brg_c:
+ Collaboration diagram for daObjLv4Brg_c:

Public Member Functions

 daObjLv4Brg_c ()
 
void initBaseMtx ()
 
void setBaseMtx ()
 
int create1st ()
 
void action ()
 
void mode_init_wait ()
 
void mode_wait ()
 
void mode_init_move ()
 
void mode_move ()
 
void mode_init_dead ()
 
void mode_dead ()
 
virtual ~daObjLv4Brg_c ()
 
virtual bool eventStart ()
 
virtual int CreateHeap ()
 
virtual int Create ()
 
virtual int Execute (Mtx **)
 
virtual int Draw ()
 
virtual int Delete ()
 
u8 getSwbit ()
 
u8 getEvID ()
 
- Public Member Functions inherited from dBgS_MoveBgActor
 dBgS_MoveBgActor ()
 
int MoveBGCreateHeap ()
 
int MoveBGCreate (char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx)
 
int MoveBGDelete ()
 
int MoveBGExecute ()
 
int MoveBGDraw ()
 
int MoveBGIsDelete ()
 
virtual int IsDelete ()
 
virtual int ToFore ()
 
virtual int ToBack ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
- Public Member Functions inherited from dEvLib_callback_c
 dEvLib_callback_c (fopAc_ac_c *param_0)
 
bool eventUpdate ()
 
bool setEvent (int, int, int)
 
void orderEvent (int, int, int)
 
bool setAction (action_class< dEvLib_callback_c > *)
 
bool initAction ()
 
bool executeAction ()
 
bool initStart ()
 
bool executeStart ()
 
bool initRun ()
 
bool executeRun ()
 
virtual ~dEvLib_callback_c ()
 
virtual bool eventRun ()
 
virtual bool eventEnd ()
 

Public Attributes

request_of_phase_process_class mPhase
 
J3DModelmpModel
 
f32 field_0x5bc
 
u8 field_0x5c0
 
u8 mMode
 
cXyz field_0x5c4
 
- Public Attributes inherited from dBgS_MoveBgActor
dBgWmpBgW
 
Mtx mBgMtx
 
- Public Attributes inherited from fopAc_ac_c
leafdraw_class base
 
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 argument
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
s8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from dEvLib_callback_c
fopAc_ac_cmActor
 
action_class< dEvLib_callback_c > * mAction
 
u16 _C
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Static Public Attributes inherited from dBgS_MoveBgActor
static const char * m_name
 
static int m_dzb_id
 
static MoveBGActor_SetFunc m_set_func
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Arbiter's Grounds Bridge.

Constructor & Destructor Documentation

◆ daObjLv4Brg_c()

daObjLv4Brg_c::daObjLv4Brg_c ( )
inline

◆ ~daObjLv4Brg_c()

virtual daObjLv4Brg_c::~daObjLv4Brg_c ( )
inlinevirtual

Member Function Documentation

◆ action()

void daObjLv4Brg_c::action ( )

◆ Create()

int daObjLv4Brg_c::Create ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ create1st()

int daObjLv4Brg_c::create1st ( )

◆ CreateHeap()

int daObjLv4Brg_c::CreateHeap ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Delete()

int daObjLv4Brg_c::Delete ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Draw()

int daObjLv4Brg_c::Draw ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ eventStart()

bool daObjLv4Brg_c::eventStart ( )
virtual

Reimplemented from dEvLib_callback_c.

◆ Execute()

int daObjLv4Brg_c::Execute ( Mtx ** param_0)
virtual

Reimplemented from dBgS_MoveBgActor.

◆ getEvID()

u8 daObjLv4Brg_c::getEvID ( )
inline

◆ getSwbit()

u8 daObjLv4Brg_c::getSwbit ( )
inline

◆ initBaseMtx()

void daObjLv4Brg_c::initBaseMtx ( )

◆ mode_dead()

void daObjLv4Brg_c::mode_dead ( )

◆ mode_init_dead()

void daObjLv4Brg_c::mode_init_dead ( )

◆ mode_init_move()

void daObjLv4Brg_c::mode_init_move ( )

◆ mode_init_wait()

void daObjLv4Brg_c::mode_init_wait ( )

◆ mode_move()

void daObjLv4Brg_c::mode_move ( )

◆ mode_wait()

void daObjLv4Brg_c::mode_wait ( )

◆ setBaseMtx()

void daObjLv4Brg_c::setBaseMtx ( )

Member Data Documentation

◆ field_0x5bc

f32 daObjLv4Brg_c::field_0x5bc

◆ field_0x5c0

u8 daObjLv4Brg_c::field_0x5c0

◆ field_0x5c4

cXyz daObjLv4Brg_c::field_0x5c4

◆ mMode

u8 daObjLv4Brg_c::mMode

◆ mPhase

request_of_phase_process_class daObjLv4Brg_c::mPhase

◆ mpModel

J3DModel* daObjLv4Brg_c::mpModel

The documentation for this class was generated from the following files: