#include <d_demo.h>
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| dDemo_actor_c () |
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fopAc_ac_c * | getActor () |
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void | setActor (fopAc_ac_c *) |
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f32 | getPrm_Morf () |
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int | getDemoIDData (int *, int *, int *, u16 *, u8 *) |
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virtual | ~dDemo_actor_c () |
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virtual void | JSGSetData (u32, void const *, u32) |
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virtual s32 | JSGFindNodeID (char const *param_0) const |
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virtual bool | JSGGetNodeTransformation (u32 param_0, Mtx param_1) const |
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virtual void | JSGGetTranslation (Vec *o_trans) const |
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virtual void | JSGSetTranslation (Vec const &) |
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virtual void | JSGGetScaling (Vec *o_scale) const |
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virtual void | JSGSetScaling (Vec const &) |
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virtual void | JSGGetRotation (Vec *param_0) const |
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virtual void | JSGSetRotation (Vec const &) |
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virtual void | JSGSetShape (u32) |
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virtual void | JSGSetAnimation (u32) |
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virtual void | JSGSetAnimationFrame (f32) |
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virtual f32 | JSGGetAnimationFrameMax () const |
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virtual void | JSGSetAnimationTransition (f32) |
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virtual void | JSGSetTextureAnimation (u32) |
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virtual void | JSGSetTextureAnimationFrame (f32) |
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virtual f32 | JSGGetTextureAnimationFrameMax () const |
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void | setModel (J3DModel *p_model) |
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u8 | checkEnable (u16 flag) |
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void | onEnable (u16 flag) |
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cXyz & | getTrans () |
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cXyz & | getScale () |
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csXyz & | getRatate () |
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u32 | getAnmId () |
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u32 | getOldAnmId () |
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void | setOldAnmId (u32 id) |
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void | setAnmFrameMax (f32 max) |
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f32 | getAnmFrame () |
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dDemo_prm_c * | getPrm () |
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virtual | ~TActor ()=0 |
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virtual s32 | JSGFGetType () const |
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virtual s32 | JSGGetShape () const |
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virtual s32 | JSGGetAnimation () const |
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virtual f32 | JSGGetAnimationFrame () const |
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virtual f32 | JSGGetAnimationTransition () const |
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virtual s32 | JSGGetTextureAnimation () const |
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virtual f32 | JSGGetTextureAnimationFrame () const |
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virtual | ~TObject ()=0 |
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virtual bool | JSGGetName () const |
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virtual void | JSGUpdate () |
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virtual u32 | JSGGetFlag () const |
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virtual void | JSGSetFlag (u32) |
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virtual bool | JSGGetData (u32, void *, u32) const |
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virtual void | JSGGetParent (JStage::TObject **, u32 *) const |
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virtual void | JSGSetParent (JStage::TObject *, u32) |
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virtual void | JSGSetRelation (bool, JStage::TObject *, u32) |
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virtual bool | JSGGetNodeTransformation (u32, f32(*)[4]) const |
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void | JSGFEnableFlag (u32 flag) |
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void | JSGFDisableFlag (u32 flag) |
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◆ Enable_e
Enumerator |
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ENABLE_TRANS_e | |
ENABLE_SCALE_e | |
ENABLE_ROTATE_e | |
ENABLE_SHAPE_e | |
ENABLE_ANM_e | |
ENABLE_ANM_FRAME_e | |
ENABLE_ANM_TRANSITION_e | |
ENABLE_TEX_ANM | |
ENABLE_TEX_ANM_FRAME_e | |
◆ dDemo_actor_c()
dDemo_actor_c::dDemo_actor_c |
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◆ ~dDemo_actor_c()
dDemo_actor_c::~dDemo_actor_c |
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virtual |
◆ checkEnable()
u8 dDemo_actor_c::checkEnable |
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u16 |
flag | ) |
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inline |
◆ getActor()
◆ getAnmFrame()
f32 dDemo_actor_c::getAnmFrame |
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inline |
◆ getAnmId()
u32 dDemo_actor_c::getAnmId |
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inline |
◆ getDemoIDData()
int dDemo_actor_c::getDemoIDData |
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int * |
param_0, |
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int * |
param_1, |
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int * |
param_2, |
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u16 * |
param_3, |
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u8 * |
param_4 |
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) |
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◆ getOldAnmId()
u32 dDemo_actor_c::getOldAnmId |
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inline |
◆ getPrm()
◆ getPrm_Morf()
f32 dDemo_actor_c::getPrm_Morf |
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◆ getRatate()
csXyz & dDemo_actor_c::getRatate |
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inline |
◆ getScale()
cXyz & dDemo_actor_c::getScale |
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inline |
◆ getTrans()
cXyz & dDemo_actor_c::getTrans |
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inline |
◆ JSGFindNodeID()
◆ JSGGetAnimationFrameMax()
virtual f32 dDemo_actor_c::JSGGetAnimationFrameMax |
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const |
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inlinevirtual |
◆ JSGGetNodeTransformation()
virtual bool dDemo_actor_c::JSGGetNodeTransformation |
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u32 |
param_0, |
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Mtx |
param_1 |
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inlinevirtual |
◆ JSGGetRotation()
◆ JSGGetScaling()
◆ JSGGetTextureAnimationFrameMax()
virtual f32 dDemo_actor_c::JSGGetTextureAnimationFrameMax |
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const |
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inlinevirtual |
◆ JSGGetTranslation()
◆ JSGSetAnimation()
void dDemo_actor_c::JSGSetAnimation |
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u32 |
i_anmID | ) |
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virtual |
◆ JSGSetAnimationFrame()
void dDemo_actor_c::JSGSetAnimationFrame |
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f32 |
i_frame | ) |
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virtual |
◆ JSGSetAnimationTransition()
void dDemo_actor_c::JSGSetAnimationTransition |
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f32 |
i_trans | ) |
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virtual |
◆ JSGSetData()
◆ JSGSetRotation()
◆ JSGSetScaling()
◆ JSGSetShape()
void dDemo_actor_c::JSGSetShape |
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u32 |
i_shape | ) |
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◆ JSGSetTextureAnimation()
void dDemo_actor_c::JSGSetTextureAnimation |
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u32 |
i_anm | ) |
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virtual |
◆ JSGSetTextureAnimationFrame()
void dDemo_actor_c::JSGSetTextureAnimationFrame |
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f32 |
i_frame | ) |
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◆ JSGSetTranslation()
void dDemo_actor_c::JSGSetTranslation |
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Vec const & |
i_trans | ) |
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virtual |
◆ onEnable()
void dDemo_actor_c::onEnable |
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u16 |
flag | ) |
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inline |
◆ setActor()
◆ setAnmFrameMax()
void dDemo_actor_c::setAnmFrameMax |
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f32 |
max | ) |
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inline |
◆ setModel()
◆ setOldAnmId()
void dDemo_actor_c::setOldAnmId |
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u32 |
id | ) |
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inline |
◆ field_0x54
u32 dDemo_actor_c::field_0x54 |
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private |
◆ mActorId
◆ mAnmFrame
f32 dDemo_actor_c::mAnmFrame |
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private |
◆ mAnmFrameMax
f32 dDemo_actor_c::mAnmFrameMax |
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◆ mAnmId
u32 dDemo_actor_c::mAnmId |
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private |
◆ mAnmTransition
f32 dDemo_actor_c::mAnmTransition |
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private |
◆ mBrkId
u32 dDemo_actor_c::mBrkId |
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private |
◆ mBtkId
u32 dDemo_actor_c::mBtkId |
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private |
◆ mBtpId
u32 dDemo_actor_c::mBtpId |
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private |
◆ mFlags
u16 dDemo_actor_c::mFlags |
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private |
◆ mModel
◆ mOldAnmId
u32 dDemo_actor_c::mOldAnmId |
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private |
◆ mPrm
◆ mRotate
csXyz dDemo_actor_c::mRotate |
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◆ mScale
cXyz dDemo_actor_c::mScale |
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◆ mShape
u32 dDemo_actor_c::mShape |
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◆ mTexAnm
u32 dDemo_actor_c::mTexAnm |
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◆ mTexAnmFrame
f32 dDemo_actor_c::mTexAnmFrame |
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private |
◆ mTexAnmFrameMax
f32 dDemo_actor_c::mTexAnmFrameMax |
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private |
◆ mTrans
cXyz dDemo_actor_c::mTrans |
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private |
The documentation for this class was generated from the following files: