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#include <d_a_e_dt.h>
◆ _delete()
void daE_DT_c::_delete |
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◆ action()
void daE_DT_c::action |
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◆ calcBoxAndTuba()
void daE_DT_c::calcBoxAndTuba |
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◆ calcCamera()
void daE_DT_c::calcCamera |
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◆ cc_set()
void daE_DT_c::cc_set |
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◆ checkBck()
void daE_DT_c::checkBck |
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int |
param_0 | ) |
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◆ checkBeforeBg()
void daE_DT_c::checkBeforeBg |
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f32 |
param_0 | ) |
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◆ checkBombEat()
void daE_DT_c::checkBombEat |
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◆ checkTongueBg()
void daE_DT_c::checkTongueBg |
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◆ checkWaterSurface()
void daE_DT_c::checkWaterSurface |
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◆ create()
void daE_DT_c::create |
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◆ CreateHeap()
void daE_DT_c::CreateHeap |
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◆ ctrlJoint()
◆ ctrlJointTuba()
◆ damage_check()
void daE_DT_c::damage_check |
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◆ demo_skip()
void daE_DT_c::demo_skip |
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int |
param_0 | ) |
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◆ DemoSkipCallBack()
void daE_DT_c::DemoSkipCallBack |
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void * |
param_0, |
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int |
param_1 |
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◆ draw()
◆ execute()
void daE_DT_c::execute |
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◆ executeBombDamage()
void daE_DT_c::executeBombDamage |
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◆ executeCry()
void daE_DT_c::executeCry |
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◆ executeDamage()
void daE_DT_c::executeDamage |
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◆ executeDeath()
void daE_DT_c::executeDeath |
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◆ executeDown()
void daE_DT_c::executeDown |
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◆ executeJump()
void daE_DT_c::executeJump |
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◆ executeOpening()
void daE_DT_c::executeOpening |
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◆ executeSearch()
void daE_DT_c::executeSearch |
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◆ executeShake()
void daE_DT_c::executeShake |
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◆ executeWait()
void daE_DT_c::executeWait |
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◆ executeWalk()
void daE_DT_c::executeWalk |
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◆ getNumberOfOtama()
void daE_DT_c::getNumberOfOtama |
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◆ isShutterOpen()
void daE_DT_c::isShutterOpen |
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◆ JointCallBack()
◆ JointCallBackTuba()
◆ mtx_set()
void daE_DT_c::mtx_set |
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◆ pointInSight()
void daE_DT_c::pointInSight |
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cXyz * |
param_0 | ) |
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◆ setActionMode()
void daE_DT_c::setActionMode |
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int |
param_0, |
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int |
param_1 |
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◆ setBck()
void daE_DT_c::setBck |
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int |
param_0, |
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u8 |
param_1, |
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f32 |
param_2, |
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f32 |
param_3 |
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◆ setBombEffect()
void daE_DT_c::setBombEffect |
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◆ setBombSmokeEffect()
void daE_DT_c::setBombSmokeEffect |
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◆ setBoxTubaEffect()
void daE_DT_c::setBoxTubaEffect |
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◆ setBoxTubaLandEffect()
void daE_DT_c::setBoxTubaLandEffect |
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◆ setDamageShibukiEffect()
void daE_DT_c::setDamageShibukiEffect |
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int |
param_0 | ) |
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◆ setDamageYodareEffect()
void daE_DT_c::setDamageYodareEffect |
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int |
param_0 | ) |
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◆ setDeadShibukiEffect()
void daE_DT_c::setDeadShibukiEffect |
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◆ setDeadYodareEffect()
void daE_DT_c::setDeadYodareEffect |
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◆ setHamonEffect()
void daE_DT_c::setHamonEffect |
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int |
param_0 | ) |
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◆ setJumpEffect()
void daE_DT_c::setJumpEffect |
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◆ setJumpSizukuEffect()
void daE_DT_c::setJumpSizukuEffect |
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◆ setLargeWaterEffect()
void daE_DT_c::setLargeWaterEffect |
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◆ setSmallWaterEffect()
void daE_DT_c::setSmallWaterEffect |
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◆ setStabPos()
void daE_DT_c::setStabPos |
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◆ setStayOtamaDelete()
void daE_DT_c::setStayOtamaDelete |
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◆ setStayOtamaFall()
void daE_DT_c::setStayOtamaFall |
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◆ setStepEffect()
void daE_DT_c::setStepEffect |
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◆ setSwingEffect()
void daE_DT_c::setSwingEffect |
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◆ field_0x5ac
u8 daE_DT_c::field_0x5ac[0x1174 - 0x5ac] |
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The documentation for this class was generated from the following files: