Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daE_PH_c Class Reference

Peahat. More...

#include <d_a_e_ph.h>

+ Inheritance diagram for daE_PH_c:
+ Collaboration diagram for daE_PH_c:

Public Member Functions

void initCcSph ()
 
void SetStopingCam ()
 
void SetStopCam (cXyz, f32, f32, s16)
 
void SetCMoveCam (cXyz, f32, f32)
 
void SetReleaseCam ()
 
int ctrlJoint (J3DJoint *, J3DModel *)
 
void setCcSph ()
 
void SetAnm (int, int, f32, f32)
 
void SearchNearP ()
 
void FlyAnm ()
 
void SetShapeAngle ()
 
void GoTarget ()
 
void SetCheckAngle ()
 
bool C_CheckPoint ()
 
void DownBoots ()
 
void UpBoots ()
 
void C_Action ()
 
void SearchNextPos ()
 
void SearchBackPos ()
 
void S_SetPlaySpeed ()
 
void S_GoTarget ()
 
bool S_CheckPoint ()
 
void S_SetAngle ()
 
void FlyAnm2 ()
 
void S_Action ()
 
void StopAction ()
 
void Action ()
 
void SetHeadAngle (s16)
 
void CamAction ()
 
void DemoAction ()
 
void ToumeiAction ()
 
int Execute ()
 
void AttentionSet ()
 
void ObjHit ()
 
void BaseSet ()
 
void De_Timer ()
 
void EyeSet ()
 
int Delete ()
 
void setBaseMtx ()
 
int create ()
 
int CreateHeap ()
 
int Draw ()
 
- Public Member Functions inherited from fopEn_enemy_c
bool initBallModel ()
 
bool checkBallModelDraw ()
 
void setBallModelEffect (dKy_tevstr_c *)
 
void drawBallModel (dKy_tevstr_c *)
 
bool checkWolfNoLock () const
 
bool checkHeadLockFlg () const
 
bool checkWolfBiteDamage () const
 
bool checkDownFlg () const
 
bool checkCutDownHitFlg () const
 
bool checkDeadFlg () const
 
u32getMidnaBindID (int i_idx)
 
u8 getMidnaBindMode ()
 
cXyzgetDownPos ()
 
cXyzgetHeadLockPos ()
 
void onCutDownHitFlg ()
 
void onWolfBiteDamage ()
 
void onWolfDownStartFlg ()
 
void onWolfDownPullEndFlg ()
 
void onWolfNoLock ()
 
void onDownFlg ()
 
void onHeadLockFlg ()
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void setMidnaBindMode (u8 i_bindMode)
 
void setMidnaBindID (u8 i_idx, u32 i_bindID)
 
void setThrowModeCatch ()
 
void setThrowModeDash ()
 
void setThrowModeThrowRight ()
 
void setThrowModeThrowLeft ()
 
void setDownPos (const cXyz *i_pos)
 
void setHeadLockPos (const cXyz *i_pos)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Public Attributes

s16 mStopTimer
 
s16 field_0x5ae
 
u8 mCAction
 
u8 mCamAction
 
u8 field_0x5b2
 
s16 field_0x5b4
 
f32 field_0x5b8
 
cXyz mCamEye
 
cXyz mCamEyeTarget
 
cXyz mCamCenter
 
cXyz mCamCenterTarget
 
s16 mTimers [3]
 
f32 mCamFovY
 
u32 mFlyRockEMKey
 
u32 mFlyTsubuEMKey
 
u32 mDemoRockEMKey
 
u32 mDemoTsubuEMKey
 
u32 mDemoRock2EMKey
 
u32 mDemoRock3EMKey
 
s16 field_0x610
 
s16 field_0x612
 
s16 field_0x614
 
s16 field_0x616
 
s16 field_0x618
 
s16 field_0x61a
 
s16 field_0x61c
 
s16 field_0x61e
 
f32 field_0x620
 
f32 mAnmSpeed
 
int mAnmID
 
int mCurrentPntNo
 
f32 field_0x630
 
f32 mTargetSpeedY
 
f32 mTargetSpeedF
 
f32 field_0x63c
 
f32 field_0x640
 
dPathmpPath
 
cXyz mCurrentPntPos
 
cXyz field_0x654
 
u8 mAction
 
u8 mPathNo
 
u8 field_0x662
 
u8 mMoveSpeed
 
u8 mStopTimePrm
 
s16 mHeadRotX
 
s16 mHeadRotY
 
request_of_phase_process_class mPhase
 
Z2CreatureEnemy mSound
 
u32 mShadowKey
 
mDoExt_McaMorfSOmpMorf
 
dBgS_AcchCir mAcchCir
 
dBgS_ObjAcch mAcch
 
dCcD_Stts mCcStts
 
dCcD_Sph mCcSph
 
dCcU_AtInfo mAtInfo
 
u8 mInitializedHIO
 
- Public Attributes inherited from fopEn_enemy_c
cXyz mDownPos
 
cXyz mHeadLockPos
 
J3DModelmBallModel
 
J3DAnmTextureSRTKeymBtk
 
J3DAnmTevRegKeymBrk
 
u8 field_0x58c
 
u8 mThrowMode
 
u16 mFlags
 
f32 field_0x590
 
u32 mEffectID1
 
u32 mEffectID2
 
u32 mMidnaBindID [3]
 
u8 mMidnaBindMode
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Peahat.

Member Function Documentation

◆ Action()

void daE_PH_c::Action ( )

◆ AttentionSet()

void daE_PH_c::AttentionSet ( )

◆ BaseSet()

void daE_PH_c::BaseSet ( )

◆ C_Action()

void daE_PH_c::C_Action ( )

◆ C_CheckPoint()

bool daE_PH_c::C_CheckPoint ( )

◆ CamAction()

void daE_PH_c::CamAction ( )

◆ create()

int daE_PH_c::create ( )

◆ CreateHeap()

int daE_PH_c::CreateHeap ( )
inline

◆ ctrlJoint()

int daE_PH_c::ctrlJoint ( J3DJoint i_joint,
J3DModel i_model 
)

◆ De_Timer()

void daE_PH_c::De_Timer ( )

◆ Delete()

int daE_PH_c::Delete ( )

◆ DemoAction()

void daE_PH_c::DemoAction ( )

◆ DownBoots()

void daE_PH_c::DownBoots ( )

◆ Draw()

int daE_PH_c::Draw ( )
inline

◆ Execute()

int daE_PH_c::Execute ( )

◆ EyeSet()

void daE_PH_c::EyeSet ( )

◆ FlyAnm()

void daE_PH_c::FlyAnm ( )

◆ FlyAnm2()

void daE_PH_c::FlyAnm2 ( )

◆ GoTarget()

void daE_PH_c::GoTarget ( )

◆ initCcSph()

void daE_PH_c::initCcSph ( )

◆ ObjHit()

void daE_PH_c::ObjHit ( )

◆ S_Action()

void daE_PH_c::S_Action ( )

◆ S_CheckPoint()

bool daE_PH_c::S_CheckPoint ( )

◆ S_GoTarget()

void daE_PH_c::S_GoTarget ( )

◆ S_SetAngle()

void daE_PH_c::S_SetAngle ( )

◆ S_SetPlaySpeed()

void daE_PH_c::S_SetPlaySpeed ( )

◆ SearchBackPos()

void daE_PH_c::SearchBackPos ( )

◆ SearchNearP()

void daE_PH_c::SearchNearP ( )

◆ SearchNextPos()

void daE_PH_c::SearchNextPos ( )

◆ SetAnm()

void daE_PH_c::SetAnm ( int  i_anmID,
int  i_attr,
f32  i_morf,
f32  i_speed 
)

◆ setBaseMtx()

void daE_PH_c::setBaseMtx ( )

◆ setCcSph()

void daE_PH_c::setCcSph ( )

◆ SetCheckAngle()

void daE_PH_c::SetCheckAngle ( )

◆ SetCMoveCam()

void daE_PH_c::SetCMoveCam ( cXyz  i_target,
f32  i_scale,
f32  i_maxStep 
)

◆ SetHeadAngle()

void daE_PH_c::SetHeadAngle ( s16  i_targetAngle)

◆ SetReleaseCam()

void daE_PH_c::SetReleaseCam ( )

◆ SetShapeAngle()

void daE_PH_c::SetShapeAngle ( )

◆ SetStopCam()

void daE_PH_c::SetStopCam ( cXyz  i_center,
f32  i_offsetZ,
f32  i_offsetY,
s16  i_offsetAngle 
)

◆ SetStopingCam()

void daE_PH_c::SetStopingCam ( )

◆ StopAction()

void daE_PH_c::StopAction ( )

◆ ToumeiAction()

void daE_PH_c::ToumeiAction ( )

◆ UpBoots()

void daE_PH_c::UpBoots ( )

Member Data Documentation

◆ field_0x5ae

s16 daE_PH_c::field_0x5ae

◆ field_0x5b2

u8 daE_PH_c::field_0x5b2

◆ field_0x5b4

s16 daE_PH_c::field_0x5b4

◆ field_0x5b8

f32 daE_PH_c::field_0x5b8

◆ field_0x610

s16 daE_PH_c::field_0x610

◆ field_0x612

s16 daE_PH_c::field_0x612

◆ field_0x614

s16 daE_PH_c::field_0x614

◆ field_0x616

s16 daE_PH_c::field_0x616

◆ field_0x618

s16 daE_PH_c::field_0x618

◆ field_0x61a

s16 daE_PH_c::field_0x61a

◆ field_0x61c

s16 daE_PH_c::field_0x61c

◆ field_0x61e

s16 daE_PH_c::field_0x61e

◆ field_0x620

f32 daE_PH_c::field_0x620

◆ field_0x630

f32 daE_PH_c::field_0x630

◆ field_0x63c

f32 daE_PH_c::field_0x63c

◆ field_0x640

f32 daE_PH_c::field_0x640

◆ field_0x654

cXyz daE_PH_c::field_0x654

◆ field_0x662

u8 daE_PH_c::field_0x662

◆ mAcch

dBgS_ObjAcch daE_PH_c::mAcch

◆ mAcchCir

dBgS_AcchCir daE_PH_c::mAcchCir

◆ mAction

u8 daE_PH_c::mAction

◆ mAnmID

int daE_PH_c::mAnmID

◆ mAnmSpeed

f32 daE_PH_c::mAnmSpeed

◆ mAtInfo

dCcU_AtInfo daE_PH_c::mAtInfo

◆ mCAction

u8 daE_PH_c::mCAction

◆ mCamAction

u8 daE_PH_c::mCamAction

◆ mCamCenter

cXyz daE_PH_c::mCamCenter

◆ mCamCenterTarget

cXyz daE_PH_c::mCamCenterTarget

◆ mCamEye

cXyz daE_PH_c::mCamEye

◆ mCamEyeTarget

cXyz daE_PH_c::mCamEyeTarget

◆ mCamFovY

f32 daE_PH_c::mCamFovY

◆ mCcSph

dCcD_Sph daE_PH_c::mCcSph

◆ mCcStts

dCcD_Stts daE_PH_c::mCcStts

◆ mCurrentPntNo

int daE_PH_c::mCurrentPntNo

◆ mCurrentPntPos

cXyz daE_PH_c::mCurrentPntPos

◆ mDemoRock2EMKey

u32 daE_PH_c::mDemoRock2EMKey

◆ mDemoRock3EMKey

u32 daE_PH_c::mDemoRock3EMKey

◆ mDemoRockEMKey

u32 daE_PH_c::mDemoRockEMKey

◆ mDemoTsubuEMKey

u32 daE_PH_c::mDemoTsubuEMKey

◆ mFlyRockEMKey

u32 daE_PH_c::mFlyRockEMKey

◆ mFlyTsubuEMKey

u32 daE_PH_c::mFlyTsubuEMKey

◆ mHeadRotX

s16 daE_PH_c::mHeadRotX

◆ mHeadRotY

s16 daE_PH_c::mHeadRotY

◆ mInitializedHIO

u8 daE_PH_c::mInitializedHIO

◆ mMoveSpeed

u8 daE_PH_c::mMoveSpeed

◆ mPathNo

u8 daE_PH_c::mPathNo

◆ mPhase

◆ mpMorf

mDoExt_McaMorfSO* daE_PH_c::mpMorf

◆ mpPath

dPath* daE_PH_c::mpPath

◆ mShadowKey

u32 daE_PH_c::mShadowKey

◆ mSound

Z2CreatureEnemy daE_PH_c::mSound

◆ mStopTimePrm

u8 daE_PH_c::mStopTimePrm

◆ mStopTimer

s16 daE_PH_c::mStopTimer

◆ mTargetSpeedF

f32 daE_PH_c::mTargetSpeedF

◆ mTargetSpeedY

f32 daE_PH_c::mTargetSpeedY

◆ mTimers

s16 daE_PH_c::mTimers[3]

The documentation for this class was generated from the following files: