#include <d_com_inf_game.h>
◆ dComIfG_camera_info_class()
| dComIfG_camera_info_class::dComIfG_camera_info_class |
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◆ ~dComIfG_camera_info_class()
| dComIfG_camera_info_class::~dComIfG_camera_info_class |
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◆ field_0x4
| s8 dComIfG_camera_info_class::field_0x4 |
◆ field_0x5
| s8 dComIfG_camera_info_class::field_0x5 |
◆ field_0x6
| s8 dComIfG_camera_info_class::field_0x6 |
◆ field_0x7
| u8 dComIfG_camera_info_class::field_0x7 |
◆ mCamera
◆ mCameraAttentionStatus
| u32 dComIfG_camera_info_class::mCameraAttentionStatus |
◆ mCameraBank
| s16 dComIfG_camera_info_class::mCameraBank |
◆ mCameraFovy
| f32 dComIfG_camera_info_class::mCameraFovy |
◆ mCameraParamFileName
| char* dComIfG_camera_info_class::mCameraParamFileName |
◆ mCameraPos
| cXyz dComIfG_camera_info_class::mCameraPos |
◆ mCameraTarget
| cXyz dComIfG_camera_info_class::mCameraTarget |
◆ mCameraZoomForcus
| f32 dComIfG_camera_info_class::mCameraZoomForcus |
◆ mCameraZoomScale
| f32 dComIfG_camera_info_class::mCameraZoomScale |
◆ [class]
| class { ... } dComIfG_camera_info_class::mCamInfo |
The documentation for this class was generated from the following file: