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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Bulblin Tower (Lower Half) More...
#include <d_a_obj_crvlh_down.h>
Inheritance diagram for daObjCRVLH_DW_c:
Collaboration diagram for daObjCRVLH_DW_c:Public Member Functions | |
| void | initCcCylinder () |
| void | SetCcSyl () |
| void | BgRelease () |
| void | Break () |
| void | Obj_Hit () |
| void | setBaseMtx () |
| int | create () |
| virtual int | CreateHeap () |
| virtual int | Create () |
| virtual int | Execute (Mtx **) |
| virtual int | Draw () |
| virtual int | Delete () |
Public Member Functions inherited from dBgS_MoveBgActor | |
| dBgS_MoveBgActor () | |
| int | MoveBGCreateHeap () |
| int | MoveBGCreate (char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx) |
| int | MoveBGDelete () |
| int | MoveBGExecute () |
| int | MoveBGDraw () |
| int | MoveBGIsDelete () |
| virtual int | IsDelete () |
| virtual int | ToFore () |
| virtual int | ToBack () |
Public Member Functions inherited from fopAc_ac_c | |
| fopAc_ac_c () | |
| ~fopAc_ac_c () | |
Bulblin Tower (Lower Half)
| void daObjCRVLH_DW_c::BgRelease | ( | ) |
| void daObjCRVLH_DW_c::Break | ( | ) |
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Reimplemented from dBgS_MoveBgActor.
| int daObjCRVLH_DW_c::create | ( | ) |
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Reimplemented from dBgS_MoveBgActor.
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Reimplemented from dBgS_MoveBgActor.
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Reimplemented from dBgS_MoveBgActor.
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Reimplemented from dBgS_MoveBgActor.
| void daObjCRVLH_DW_c::initCcCylinder | ( | ) |
| void daObjCRVLH_DW_c::Obj_Hit | ( | ) |
| void daObjCRVLH_DW_c::setBaseMtx | ( | ) |
| void daObjCRVLH_DW_c::SetCcSyl | ( | ) |
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