Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Bulblin Tower (Lower Half) More...
#include <d_a_obj_crvlh_down.h>
Public Member Functions | |
void | initCcCylinder () |
void | SetCcSyl () |
void | BgRelease () |
void | Break () |
void | Obj_Hit () |
void | setBaseMtx () |
void | CreateHeap () |
void | create () |
void | Create () |
void | Execute (f32(**)[3][4]) |
void | Draw () |
void | Delete () |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Private Attributes | |
u8 | field_0x568 [0x74c - 0x568] |
Bulblin Tower (Lower Half)
void daObjCRVLH_DW_c::BgRelease | ( | ) |
void daObjCRVLH_DW_c::Break | ( | ) |
void daObjCRVLH_DW_c::create | ( | ) |
void daObjCRVLH_DW_c::Create | ( | ) |
void daObjCRVLH_DW_c::CreateHeap | ( | ) |
void daObjCRVLH_DW_c::Delete | ( | ) |
void daObjCRVLH_DW_c::Draw | ( | ) |
void daObjCRVLH_DW_c::initCcCylinder | ( | ) |
void daObjCRVLH_DW_c::Obj_Hit | ( | ) |
void daObjCRVLH_DW_c::setBaseMtx | ( | ) |
void daObjCRVLH_DW_c::SetCcSyl | ( | ) |
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private |