Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daObjIceBlk_c Class Reference

Sliding Ice Block. More...

#include <d_a_obj_iceblock.h>

+ Inheritance diagram for daObjIceBlk_c:
+ Collaboration diagram for daObjIceBlk_c:

Public Types

enum  State_e { STATE_0_e = 0 , STATE_LAND_e = 1 , STATE_2_e = 2 , STATE_4_e = 4 }
 
enum  Mode_e { MODE_PROC_WAIT_e , MODE_PROC_WALK_e }
 
enum  Action_e { ACTION_WAIT_e , ACTION_ORDER_EVENT_e , ACTION_EVENT_e , ACTION_DEAD_e }
 

Public Member Functions

void initBaseMtx ()
 
void setBaseMtx ()
 
u16 getPointNo ()
 
void loadCurrentPos ()
 
int saveCurrentPos ()
 
void enablePushPull ()
 
void disablePushPull ()
 
int create1st ()
 
int checkWalk ()
 
void clrCounter ()
 
void mode_proc_call ()
 
void mode_init_wait ()
 
void mode_proc_wait ()
 
void mode_init_walk ()
 
void mode_proc_walk ()
 
void setEffect ()
 
int checkWallPre (s16)
 
int checkBgHit ()
 
void bgCheck ()
 
void init_bgCheck ()
 
BOOL checkFall ()
 
void event_proc_call ()
 
void actionWait ()
 
void actionOrderEvent ()
 
void actionEvent ()
 
void actionDead ()
 
virtual int CreateHeap ()
 
virtual int Create ()
 
virtual int Execute (Mtx **)
 
virtual int Draw ()
 
virtual int Delete ()
 
u8 getSwbit ()
 
int getPathId ()
 
int getCorrectPointNo ()
 
u8 getSwbit2 ()
 
void setAction (u8 i_action)
 
- Public Member Functions inherited from dBgS_MoveBgActor
 dBgS_MoveBgActor ()
 
int MoveBGCreateHeap ()
 
int MoveBGCreate (char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx)
 
int MoveBGDelete ()
 
int MoveBGExecute ()
 
int MoveBGDraw ()
 
int MoveBGIsDelete ()
 
virtual int IsDelete ()
 
virtual int ToFore ()
 
virtual int ToBack ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Static Public Member Functions

static void PPCallBack (fopAc_ac_c *, fopAc_ac_c *, s16, dBgW_Base::PushPullLabel)
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 

Public Attributes

request_of_phase_process_class mPhase
 
J3DModelmpIceModel
 
J3DModelmpModel
 
dBgS_ObjAcch mAcch
 
dBgS_AcchCir mAcchCir
 
dCcD_Stts mCcStts
 
dCcD_Cyl mCcCyl
 
dBgW::PushPullLabel mPPLabel
 
dBgWmpIceBgW
 
u8 mCounter [4]
 
u8 mAction
 
u8 mMode
 
int mMoveDir
 
State_e mState
 
f32 mGroundY
 
cXyz mWallPrePos
 
dBgS_ObjGndChk mGndChk
 
dPathmpPath
 
u8 mSwbit
 
u8 mMaxSwNum
 
cXyz mWalkInitPos
 
u8 mWalkType
 
bool mIsPlayerRide
 
u32 field_0x9d4
 
u32 field_0x9d8
 
u32 mKezuruEmtrID
 
u8 mHitCounter
 
JPABaseEmittermColdEffEmitters [2]
 
- Public Attributes inherited from dBgS_MoveBgActor
dBgWmpBgW
 
Mtx mBgMtx
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 

Additional Inherited Members

- Static Public Attributes inherited from dBgS_MoveBgActor
static const charm_name
 
static int m_dzb_id
 
static MoveBGActor_SetFunc m_set_func
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Sliding Ice Block.

Member Enumeration Documentation

◆ Action_e

Enumerator
ACTION_WAIT_e 
ACTION_ORDER_EVENT_e 
ACTION_EVENT_e 
ACTION_DEAD_e 

◆ Mode_e

Enumerator
MODE_PROC_WAIT_e 
MODE_PROC_WALK_e 

◆ State_e

Enumerator
STATE_0_e 
STATE_LAND_e 
STATE_2_e 
STATE_4_e 

Member Function Documentation

◆ actionDead()

void daObjIceBlk_c::actionDead ( )

◆ actionEvent()

void daObjIceBlk_c::actionEvent ( )

◆ actionOrderEvent()

void daObjIceBlk_c::actionOrderEvent ( )

◆ actionWait()

void daObjIceBlk_c::actionWait ( )

◆ bgCheck()

void daObjIceBlk_c::bgCheck ( )

◆ checkBgHit()

int daObjIceBlk_c::checkBgHit ( )

◆ checkFall()

BOOL daObjIceBlk_c::checkFall ( )

◆ checkWalk()

int daObjIceBlk_c::checkWalk ( )

◆ checkWallPre()

int daObjIceBlk_c::checkWallPre ( s16  i_angle)

◆ clrCounter()

void daObjIceBlk_c::clrCounter ( )

◆ Create()

int daObjIceBlk_c::Create ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ create1st()

int daObjIceBlk_c::create1st ( )

◆ CreateHeap()

int daObjIceBlk_c::CreateHeap ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Delete()

int daObjIceBlk_c::Delete ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ disablePushPull()

void daObjIceBlk_c::disablePushPull ( )

◆ Draw()

int daObjIceBlk_c::Draw ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ enablePushPull()

void daObjIceBlk_c::enablePushPull ( )

◆ event_proc_call()

void daObjIceBlk_c::event_proc_call ( )

◆ Execute()

int daObjIceBlk_c::Execute ( Mtx **  param_0)
virtual

Reimplemented from dBgS_MoveBgActor.

◆ getCorrectPointNo()

int daObjIceBlk_c::getCorrectPointNo ( )
inline

◆ getPathId()

int daObjIceBlk_c::getPathId ( )
inline

◆ getPointNo()

u16 daObjIceBlk_c::getPointNo ( )

◆ getSwbit()

u8 daObjIceBlk_c::getSwbit ( )
inline

◆ getSwbit2()

u8 daObjIceBlk_c::getSwbit2 ( )
inline

◆ init_bgCheck()

void daObjIceBlk_c::init_bgCheck ( )

◆ initBaseMtx()

void daObjIceBlk_c::initBaseMtx ( )

◆ loadCurrentPos()

void daObjIceBlk_c::loadCurrentPos ( )

◆ mode_init_wait()

void daObjIceBlk_c::mode_init_wait ( )

◆ mode_init_walk()

void daObjIceBlk_c::mode_init_walk ( )

◆ mode_proc_call()

void daObjIceBlk_c::mode_proc_call ( )

◆ mode_proc_wait()

void daObjIceBlk_c::mode_proc_wait ( )

◆ mode_proc_walk()

void daObjIceBlk_c::mode_proc_walk ( )

◆ PPCallBack()

void daObjIceBlk_c::PPCallBack ( fopAc_ac_c i_bgActor,
fopAc_ac_c i_pushActor,
s16  i_angle,
dBgW_Base::PushPullLabel  i_label 
)
static

◆ saveCurrentPos()

int daObjIceBlk_c::saveCurrentPos ( )

◆ setAction()

void daObjIceBlk_c::setAction ( u8  i_action)
inline

◆ setBaseMtx()

void daObjIceBlk_c::setBaseMtx ( )

◆ setEffect()

void daObjIceBlk_c::setEffect ( )

Member Data Documentation

◆ field_0x9d4

u32 daObjIceBlk_c::field_0x9d4

◆ field_0x9d8

u32 daObjIceBlk_c::field_0x9d8

◆ mAcch

dBgS_ObjAcch daObjIceBlk_c::mAcch

◆ mAcchCir

dBgS_AcchCir daObjIceBlk_c::mAcchCir

◆ mAction

u8 daObjIceBlk_c::mAction

◆ mCcCyl

dCcD_Cyl daObjIceBlk_c::mCcCyl

◆ mCcStts

dCcD_Stts daObjIceBlk_c::mCcStts

◆ mColdEffEmitters

JPABaseEmitter* daObjIceBlk_c::mColdEffEmitters[2]

◆ mCounter

u8 daObjIceBlk_c::mCounter[4]

◆ mGndChk

dBgS_ObjGndChk daObjIceBlk_c::mGndChk

◆ mGroundY

f32 daObjIceBlk_c::mGroundY

◆ mHitCounter

u8 daObjIceBlk_c::mHitCounter

◆ mIsPlayerRide

bool daObjIceBlk_c::mIsPlayerRide

◆ mKezuruEmtrID

u32 daObjIceBlk_c::mKezuruEmtrID

◆ mMaxSwNum

u8 daObjIceBlk_c::mMaxSwNum

◆ mMode

u8 daObjIceBlk_c::mMode

◆ mMoveDir

int daObjIceBlk_c::mMoveDir

◆ mPhase

request_of_phase_process_class daObjIceBlk_c::mPhase

◆ mpIceBgW

dBgW* daObjIceBlk_c::mpIceBgW

◆ mpIceModel

J3DModel* daObjIceBlk_c::mpIceModel

◆ mpModel

J3DModel* daObjIceBlk_c::mpModel

◆ mpPath

dPath* daObjIceBlk_c::mpPath

◆ mPPLabel

dBgW::PushPullLabel daObjIceBlk_c::mPPLabel

◆ mState

State_e daObjIceBlk_c::mState

◆ mSwbit

u8 daObjIceBlk_c::mSwbit

◆ mWalkInitPos

cXyz daObjIceBlk_c::mWalkInitPos

◆ mWalkType

u8 daObjIceBlk_c::mWalkType

◆ mWallPrePos

cXyz daObjIceBlk_c::mWallPrePos

The documentation for this class was generated from the following files: