Sliding Ice Block.
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#include <d_a_obj_iceblock.h>
◆ Action_e
| Enumerator |
|---|
| ACTION_WAIT_e | |
| ACTION_ORDER_EVENT_e | |
| ACTION_EVENT_e | |
| ACTION_DEAD_e | |
◆ Mode_e
| Enumerator |
|---|
| MODE_PROC_WAIT_e | |
| MODE_PROC_WALK_e | |
◆ State_e
| Enumerator |
|---|
| STATE_0_e | |
| STATE_LAND_e | |
| STATE_2_e | |
| STATE_4_e | |
◆ actionDead()
| void daObjIceBlk_c::actionDead |
( |
| ) |
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◆ actionEvent()
| void daObjIceBlk_c::actionEvent |
( |
| ) |
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◆ actionOrderEvent()
| void daObjIceBlk_c::actionOrderEvent |
( |
| ) |
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◆ actionWait()
| void daObjIceBlk_c::actionWait |
( |
| ) |
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◆ bgCheck()
| void daObjIceBlk_c::bgCheck |
( |
| ) |
|
◆ checkBgHit()
| int daObjIceBlk_c::checkBgHit |
( |
| ) |
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◆ checkFall()
| BOOL daObjIceBlk_c::checkFall |
( |
| ) |
|
◆ checkWalk()
| int daObjIceBlk_c::checkWalk |
( |
| ) |
|
◆ checkWallPre()
| int daObjIceBlk_c::checkWallPre |
( |
s16 | i_angle | ) |
|
◆ clrCounter()
| void daObjIceBlk_c::clrCounter |
( |
| ) |
|
◆ Create()
| int daObjIceBlk_c::Create |
( |
| ) |
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virtual |
◆ create1st()
| int daObjIceBlk_c::create1st |
( |
| ) |
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◆ CreateHeap()
| int daObjIceBlk_c::CreateHeap |
( |
| ) |
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virtual |
◆ Delete()
| int daObjIceBlk_c::Delete |
( |
| ) |
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virtual |
◆ disablePushPull()
| void daObjIceBlk_c::disablePushPull |
( |
| ) |
|
◆ Draw()
| int daObjIceBlk_c::Draw |
( |
| ) |
|
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virtual |
◆ enablePushPull()
| void daObjIceBlk_c::enablePushPull |
( |
| ) |
|
◆ event_proc_call()
| void daObjIceBlk_c::event_proc_call |
( |
| ) |
|
◆ Execute()
| int daObjIceBlk_c::Execute |
( |
Mtx ** | param_0 | ) |
|
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virtual |
◆ getCorrectPointNo()
| int daObjIceBlk_c::getCorrectPointNo |
( |
| ) |
|
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inline |
◆ getPathId()
| int daObjIceBlk_c::getPathId |
( |
| ) |
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|
inline |
◆ getPointNo()
| u16 daObjIceBlk_c::getPointNo |
( |
| ) |
|
◆ getSwbit()
| u8 daObjIceBlk_c::getSwbit |
( |
| ) |
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|
inline |
◆ getSwbit2()
| u8 daObjIceBlk_c::getSwbit2 |
( |
| ) |
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inline |
◆ init_bgCheck()
| void daObjIceBlk_c::init_bgCheck |
( |
| ) |
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◆ initBaseMtx()
| void daObjIceBlk_c::initBaseMtx |
( |
| ) |
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◆ loadCurrentPos()
| void daObjIceBlk_c::loadCurrentPos |
( |
| ) |
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◆ mode_init_wait()
| void daObjIceBlk_c::mode_init_wait |
( |
| ) |
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◆ mode_init_walk()
| void daObjIceBlk_c::mode_init_walk |
( |
| ) |
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◆ mode_proc_call()
| void daObjIceBlk_c::mode_proc_call |
( |
| ) |
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◆ mode_proc_wait()
| void daObjIceBlk_c::mode_proc_wait |
( |
| ) |
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◆ mode_proc_walk()
| void daObjIceBlk_c::mode_proc_walk |
( |
| ) |
|
◆ PPCallBack()
◆ saveCurrentPos()
| int daObjIceBlk_c::saveCurrentPos |
( |
| ) |
|
◆ setAction()
| void daObjIceBlk_c::setAction |
( |
u8 | i_action | ) |
|
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inline |
◆ setBaseMtx()
| void daObjIceBlk_c::setBaseMtx |
( |
| ) |
|
◆ setEffect()
| void daObjIceBlk_c::setEffect |
( |
| ) |
|
◆ field_0x9d4
| u32 daObjIceBlk_c::field_0x9d4 |
◆ field_0x9d8
| u32 daObjIceBlk_c::field_0x9d8 |
◆ mAcch
◆ mAcchCir
◆ mAction
| u8 daObjIceBlk_c::mAction |
◆ mCcCyl
◆ mCcStts
◆ mColdEffEmitters
◆ mCounter
| u8 daObjIceBlk_c::mCounter[4] |
◆ mGndChk
◆ mGroundY
| f32 daObjIceBlk_c::mGroundY |
◆ mHitCounter
| u8 daObjIceBlk_c::mHitCounter |
◆ mIsPlayerRide
| bool daObjIceBlk_c::mIsPlayerRide |
◆ mKezuruEmtrID
| u32 daObjIceBlk_c::mKezuruEmtrID |
◆ mMaxSwNum
| u8 daObjIceBlk_c::mMaxSwNum |
◆ mMode
◆ mMoveDir
| int daObjIceBlk_c::mMoveDir |
◆ mPhase
◆ mpIceBgW
| dBgW* daObjIceBlk_c::mpIceBgW |
◆ mpIceModel
◆ mpModel
◆ mpPath
| dPath* daObjIceBlk_c::mpPath |
◆ mPPLabel
◆ mState
◆ mSwbit
◆ mWalkInitPos
| cXyz daObjIceBlk_c::mWalkInitPos |
◆ mWalkType
| u8 daObjIceBlk_c::mWalkType |
◆ mWallPrePos
| cXyz daObjIceBlk_c::mWallPrePos |
The documentation for this class was generated from the following files: