Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Temple of Time Electric Gate. More...
#include <d_a_obj_lv6egate.h>
Public Member Functions | |
void | create1st () |
void | setMtx () |
bool | CreateHeap () |
void | Create () |
void | offDisp () |
void | onDisp () |
void | Execute (f32(**)[3][4]) |
void | Draw () |
void | Delete () |
~daObjLv6EGate_c () | |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Private Attributes | |
u8 | field_0x568 [0x1038 - 0x568] |
Temple of Time Electric Gate.
daObjLv6EGate_c::~daObjLv6EGate_c | ( | ) |
void daObjLv6EGate_c::Create | ( | ) |
void daObjLv6EGate_c::create1st | ( | ) |
bool daObjLv6EGate_c::CreateHeap | ( | ) |
void daObjLv6EGate_c::Delete | ( | ) |
void daObjLv6EGate_c::Draw | ( | ) |
void daObjLv6EGate_c::offDisp | ( | ) |
void daObjLv6EGate_c::onDisp | ( | ) |
void daObjLv6EGate_c::setMtx | ( | ) |
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private |