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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Arbiter's Grounds Sand (Stallord Arena) More...
#include <d_a_obj_lv4sand.h>
Inheritance diagram for daObjLv4Sand_c:
Collaboration diagram for daObjLv4Sand_c:Public Types | |
| enum | { MODE_WAIT , MODE_MOVE , MODE_DEAD } |
Public Member Functions | |
| daObjLv4Sand_c () | |
| void | initBaseMtx () |
| void | setBaseMtx () |
| int | create1st () |
| void | action () |
| void | mode_init_wait () |
| void | mode_wait () |
| void | mode_init_move () |
| void | mode_move () |
| void | mode_init_dead () |
| void | mode_dead () |
| virtual | ~daObjLv4Sand_c () |
| virtual int | CreateHeap () |
| virtual int | Create () |
| virtual int | Execute (Mtx **) |
| virtual int | Draw () |
| virtual int | Delete () |
| virtual bool | eventStart () |
| u8 | getSwbit () |
Public Member Functions inherited from dBgS_MoveBgActor | |
| dBgS_MoveBgActor () | |
| int | MoveBGCreateHeap () |
| int | MoveBGCreate (char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx) |
| int | MoveBGDelete () |
| int | MoveBGExecute () |
| int | MoveBGDraw () |
| int | MoveBGIsDelete () |
| virtual int | IsDelete () |
| virtual int | ToFore () |
| virtual int | ToBack () |
Public Member Functions inherited from fopAc_ac_c | |
| fopAc_ac_c () | |
| ~fopAc_ac_c () | |
Public Member Functions inherited from dEvLib_callback_c | |
| dEvLib_callback_c (fopAc_ac_c *param_0) | |
| bool | eventUpdate () |
| bool | setEvent (int, int, int) |
| void | orderEvent (int, int, int) |
| bool | setAction (action_class< dEvLib_callback_c > *) |
| bool | initAction () |
| bool | executeAction () |
| bool | initStart () |
| bool | executeStart () |
| bool | initRun () |
| bool | executeRun () |
| virtual | ~dEvLib_callback_c () |
| virtual bool | eventRun () |
| virtual bool | eventEnd () |
Private Attributes | |
| request_of_phase_process_class | mPhase |
| J3DModel * | mpModel |
| mDoExt_btkAnm * | mpBtk |
| f32 | mHeight |
| u8 | mMode |
Arbiter's Grounds Sand (Stallord Arena)
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inline |
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inlinevirtual |
| void daObjLv4Sand_c::action | ( | ) |
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virtual |
Reimplemented from dBgS_MoveBgActor.
| int daObjLv4Sand_c::create1st | ( | ) |
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virtual |
Reimplemented from dBgS_MoveBgActor.
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virtual |
Reimplemented from dBgS_MoveBgActor.
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virtual |
Reimplemented from dBgS_MoveBgActor.
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virtual |
Reimplemented from dEvLib_callback_c.
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virtual |
Reimplemented from dBgS_MoveBgActor.
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inline |
| void daObjLv4Sand_c::initBaseMtx | ( | ) |
| void daObjLv4Sand_c::mode_dead | ( | ) |
| void daObjLv4Sand_c::mode_init_dead | ( | ) |
| void daObjLv4Sand_c::mode_init_move | ( | ) |
| void daObjLv4Sand_c::mode_init_wait | ( | ) |
| void daObjLv4Sand_c::mode_move | ( | ) |
| void daObjLv4Sand_c::mode_wait | ( | ) |
| void daObjLv4Sand_c::setBaseMtx | ( | ) |
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private |
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private |
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private |
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private |
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private |