Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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J3DAnmBase Class Referenceabstract

#include <J3DAnimation.h>

+ Inheritance diagram for J3DAnmBase:

Public Member Functions

 J3DAnmBase ()
 
 J3DAnmBase (s16 i_frameMax)
 
virtual ~J3DAnmBase ()
 
virtual s32 getKind () const =0
 
u8 getAttribute () const
 
s16 getFrameMax () const
 
f32 getFrame () const
 
void setFrame (f32 frame)
 

Public Attributes

u8 mAttribute
 
u8 field_0x5
 
s16 mFrameMax
 
f32 mFrame
 

Constructor & Destructor Documentation

◆ J3DAnmBase() [1/2]

J3DAnmBase::J3DAnmBase ( )
inline

◆ J3DAnmBase() [2/2]

J3DAnmBase::J3DAnmBase ( s16  i_frameMax)
inline

◆ ~J3DAnmBase()

virtual J3DAnmBase::~J3DAnmBase ( )
inlinevirtual

Member Function Documentation

◆ getAttribute()

u8 J3DAnmBase::getAttribute ( ) const
inline

◆ getFrame()

f32 J3DAnmBase::getFrame ( ) const
inline

◆ getFrameMax()

s16 J3DAnmBase::getFrameMax ( ) const
inline

◆ getKind()

◆ setFrame()

void J3DAnmBase::setFrame ( f32  frame)
inline

Member Data Documentation

◆ field_0x5

u8 J3DAnmBase::field_0x5

◆ mAttribute

u8 J3DAnmBase::mAttribute

◆ mFrame

f32 J3DAnmBase::mFrame

◆ mFrameMax

s16 J3DAnmBase::mFrameMax

The documentation for this class was generated from the following file: