Scene Exit 2.
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#include <d_a_scene_exit2.h>
◆ act_e
Enumerator |
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WAIT_e | |
START_e | |
SCENE_CHG_e | |
◆ action_e
Enumerator |
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ACTION_WAIT_e | |
ACTION_ORDER_EVENT_e | |
ACTION_EVENT_e | |
ACTION_DEAD_e | |
◆ _delete()
int daScExit_c::_delete |
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◆ actionDead()
void daScExit_c::actionDead |
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◆ actionEvent()
void daScExit_c::actionEvent |
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◆ actionOrderEvent()
void daScExit_c::actionOrderEvent |
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◆ actionWait()
void daScExit_c::actionWait |
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◆ checkArea()
BOOL daScExit_c::checkArea |
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◆ Create()
int daScExit_c::Create |
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◆ create()
int daScExit_c::create |
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◆ demoProc()
int daScExit_c::demoProc |
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◆ draw()
◆ event_proc_call()
void daScExit_c::event_proc_call |
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◆ execute()
int daScExit_c::execute |
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◆ getSceneID()
int daScExit_c::getSceneID |
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inline |
◆ initBaseMtx()
void daScExit_c::initBaseMtx |
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◆ setAction()
void daScExit_c::setAction |
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u8 |
i_action | ) |
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inline |
◆ setBaseMtx()
void daScExit_c::setBaseMtx |
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◆ mAction
◆ mEventID
◆ mPhase
◆ mRadius
◆ mStaffID
◆ mTimer
◆ mToolID
The documentation for this class was generated from the following files: