Bullbo (Wild Boar)
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#include <d_a_e_wb.h>
◆ checkAnmLoopFrame()
| BOOL e_wb_class::checkAnmLoopFrame |
( |
| ) |
|
|
inline |
◆ checkDownDamage()
| BOOL e_wb_class::checkDownDamage |
( |
| ) |
|
◆ checkGetOff()
| bool e_wb_class::checkGetOff |
( |
| ) |
const |
|
inline |
◆ checkNormalRideMode()
| BOOL e_wb_class::checkNormalRideMode |
( |
| ) |
const |
◆ checkWait()
| BOOL e_wb_class::checkWait |
( |
| ) |
|
◆ getAnimeFrameRate()
| f32 e_wb_class::getAnimeFrameRate |
( |
| ) |
|
|
inline |
◆ getModel()
◆ getOff()
| void e_wb_class::getOff |
( |
| ) |
|
◆ getRideMtx()
| MtxP e_wb_class::getRideMtx |
( |
| ) |
|
|
inline |
◆ getWaitRollAngle()
| s16 e_wb_class::getWaitRollAngle |
( |
| ) |
const |
|
inline |
◆ nowAnimeFrame()
| f32 e_wb_class::nowAnimeFrame |
( |
| ) |
const |
|
inline |
◆ rideSpeedRate()
| f32 e_wb_class::rideSpeedRate |
( |
| ) |
const |
|
inline |
◆ setPlayerRide()
| void e_wb_class::setPlayerRide |
( |
| ) |
|
◆ setPlayerRideNow()
| void e_wb_class::setPlayerRideNow |
( |
| ) |
|
◆ setRunRideMode()
| void e_wb_class::setRunRideMode |
( |
| ) |
|
◆ field_0x1288
◆ field_0x13c0
◆ field_0x13e4
| u8 e_wb_class::field_0x13e4 |
◆ field_0x13e8
| u32 e_wb_class::field_0x13e8[2] |
◆ field_0x13f0
| u32 e_wb_class::field_0x13f0 |
◆ field_0x13f4
| u32 e_wb_class::field_0x13f4 |
◆ field_0x13f8
| u32 e_wb_class::field_0x13f8 |
◆ field_0x13fc
| u32 e_wb_class::field_0x13fc |
◆ field_0x1400
| u32 e_wb_class::field_0x1400 |
◆ field_0x1404
| u32 e_wb_class::field_0x1404 |
◆ field_0x1408
| u32 e_wb_class::field_0x1408[2] |
◆ field_0x1410
| u32 e_wb_class::field_0x1410 |
◆ field_0x1414
| u32 e_wb_class::field_0x1414 |
◆ field_0x1418
| u32 e_wb_class::field_0x1418 |
◆ field_0x141c
| u32 e_wb_class::field_0x141c |
◆ field_0x1420
| u32 e_wb_class::field_0x1420[3] |
◆ field_0x1430
| s8 e_wb_class::field_0x1430 |
◆ field_0x1432
| s16 e_wb_class::field_0x1432 |
◆ field_0x1434
◆ field_0x1438
| cXyz e_wb_class::field_0x1438[2] |
◆ field_0x1450
| himo_s e_wb_class::field_0x1450[2] |
◆ field_0x15d0
◆ field_0x1648
◆ field_0x1688
| s16 e_wb_class::field_0x1688 |
◆ field_0x168a
| s16 e_wb_class::field_0x168a |
◆ field_0x168c
| f32 e_wb_class::field_0x168c |
◆ field_0x1690
| f32 e_wb_class::field_0x1690 |
◆ field_0x1694
| u8 e_wb_class::field_0x1694[0x169e - 0x1694] |
◆ field_0x169e
| s16 e_wb_class::field_0x169e |
◆ field_0x16a0
| s16 e_wb_class::field_0x16a0 |
◆ field_0x16a4
| cXyz e_wb_class::field_0x16a4 |
◆ field_0x16b0
| cXyz e_wb_class::field_0x16b0 |
◆ field_0x16bc
| cXyz e_wb_class::field_0x16bc |
◆ field_0x16c8
| cXyz e_wb_class::field_0x16c8 |
◆ field_0x16d4
| cXyz e_wb_class::field_0x16d4 |
◆ field_0x16e0
| cXyz e_wb_class::field_0x16e0 |
◆ field_0x16ec
| cXyz e_wb_class::field_0x16ec |
◆ field_0x16f8
| cXyz e_wb_class::field_0x16f8 |
◆ field_0x1704
| s16 e_wb_class::field_0x1704 |
◆ field_0x1708
| f32 e_wb_class::field_0x1708 |
◆ field_0x170c
| f32 e_wb_class::field_0x170c |
◆ field_0x1710
| f32 e_wb_class::field_0x1710 |
◆ field_0x1714
| f32 e_wb_class::field_0x1714 |
◆ field_0x1718
| f32 e_wb_class::field_0x1718 |
◆ field_0x171c
| f32 e_wb_class::field_0x171c |
◆ field_0x1720
| s8 e_wb_class::field_0x1720 |
◆ field_0x1721
| s8 e_wb_class::field_0x1721 |
◆ field_0x1722
| s8 e_wb_class::field_0x1722 |
◆ field_0x1723
| u8 e_wb_class::field_0x1723[0x17c4 - 0x1723] |
◆ field_0x17c4
| u32 e_wb_class::field_0x17c4 |
◆ field_0x17c8
| u8 e_wb_class::field_0x17c8[0x17D0 - 0x17C8] |
◆ field_0x17d0
| u32 e_wb_class::field_0x17d0[4] |
◆ field_0x17e0
| u8 e_wb_class::field_0x17e0 |
◆ field_0x17e1
| u8 e_wb_class::field_0x17e1 |
◆ field_0x17e4
| u8 e_wb_class::field_0x17e4[0x17e8 - 0x17e4] |
◆ field_0x5be
| u8 e_wb_class::field_0x5be |
◆ field_0x5bf
| bool e_wb_class::field_0x5bf |
◆ field_0x5c0
| u8 e_wb_class::field_0x5c0 |
◆ field_0x5c4
| cXyz e_wb_class::field_0x5c4 |
◆ field_0x5d0
| cXyz e_wb_class::field_0x5d0 |
◆ field_0x5de
| s16 e_wb_class::field_0x5de |
◆ field_0x688
| int e_wb_class::field_0x688 |
◆ field_0x68e
| s16 e_wb_class::field_0x68e |
◆ field_0x692
| s16 e_wb_class::field_0x692 |
◆ field_0x698
| s16 e_wb_class::field_0x698[4] |
◆ field_0x6a0
| s16 e_wb_class::field_0x6a0 |
◆ field_0x6a2
| u8 e_wb_class::field_0x6a2[0x6ae - 0x6a2] |
◆ field_0x6ae
| csXyz e_wb_class::field_0x6ae |
◆ field_0x6b4
| u8 e_wb_class::field_0x6b4[0x6b6 - 0x6b4] |
◆ field_0x6b6
| s16 e_wb_class::field_0x6b6 |
◆ field_0x6b8
| u8 e_wb_class::field_0x6b8[0x6ba - 0x6b8] |
◆ field_0x6ba
| s16 e_wb_class::field_0x6ba |
◆ field_0x6bc
| u8 e_wb_class::field_0x6bc |
◆ field_0x6c0
| s8 e_wb_class::field_0x6c0 |
◆ field_0x6c4
| f32 e_wb_class::field_0x6c4 |
◆ field_0x6d0
| s16 e_wb_class::field_0x6d0 |
◆ field_0x6d4
| s16 e_wb_class::field_0x6d4 |
◆ field_0x6d6
| s16 e_wb_class::field_0x6d6 |
◆ field_0x6d8
| s16 e_wb_class::field_0x6d8 |
◆ field_0x6da
| s16 e_wb_class::field_0x6da |
◆ field_0x6dc
| s16 e_wb_class::field_0x6dc |
◆ field_0x6de
| s16 e_wb_class::field_0x6de |
◆ field_0x6e0
| s16 e_wb_class::field_0x6e0 |
◆ field_0x6e2
| s16 e_wb_class::field_0x6e2 |
◆ field_0x6e4
| s8 e_wb_class::field_0x6e4 |
◆ field_0x6e5
| u8 e_wb_class::field_0x6e5[0x6ec - 0x6e5] |
◆ field_0x6ec
| csXyz e_wb_class::field_0x6ec[0x1d] |
◆ field_0x79c
| u8 e_wb_class::field_0x79c |
◆ field_0x79d
| s8 e_wb_class::field_0x79d |
◆ field_0x7a0
| s16 e_wb_class::field_0x7a0 |
◆ field_0x7a2
| s8 e_wb_class::field_0x7a2 |
◆ field_0x7a4
| s16 e_wb_class::field_0x7a4 |
◆ field_0x7a6
| s8 e_wb_class::field_0x7a6 |
◆ field_0x7a7
| s8 e_wb_class::field_0x7a7 |
◆ field_0x7a8
| f32 e_wb_class::field_0x7a8 |
◆ field_0x7ac
◆ field_0xa00
◆ mAcch
◆ mActionID
| s16 e_wb_class::mActionID |
◆ mActionMode
| s16 e_wb_class::mActionMode |
Current sub-action mode within the run action.
◆ mAnimDuration
| f32 e_wb_class::mAnimDuration |
Duration or timer for animation.
◆ mAnmID
◆ mBodyTiltAngle
| s16 e_wb_class::mBodyTiltAngle |
Body tilt angle based on turning.
◆ mCollisionFlags
| u8 e_wb_class::mCollisionFlags |
Flags for collision states.
◆ mCurrentPathIndex
| int e_wb_class::mCurrentPathIndex |
Current index in the path points array.
◆ mEnemy
Base enemy class instance.
◆ mLandingFlag
| u8 e_wb_class::mLandingFlag |
Flag for landing after jump.
◆ mLapCount
Lap or progress count affecting path generation.
◆ mMovementType
| u8 e_wb_class::mMovementType |
Type of movement (1 for normal, 2 for faster).
◆ mParam
◆ mParam2
◆ mPathAdjustCounter
| s8 e_wb_class::mPathAdjustCounter |
Counter for periodic path adjustment.
◆ mPathDirection
| int e_wb_class::mPathDirection |
Direction to iterate path points (+1 or -1).
◆ mPathInitialized
| s8 e_wb_class::mPathInitialized |
Flag indicating if path has been initialized.
◆ mPhase
Phase process request handler.
◆ mPlaySpeed
| f32 e_wb_class::mPlaySpeed |
Animation playback speed.
◆ mpModelMorf
Pointer to model morph animator.
◆ mPursuitFlag
| s8 e_wb_class::mPursuitFlag |
Flag indicating pursuit mode.
◆ mResName
| char* e_wb_class::mResName |
Resource name for loading models/animations.
◆ mShadowKey
| int e_wb_class::mShadowKey |
◆ mSpeedCapTimer
| s8 e_wb_class::mSpeedCapTimer |
Timer to cap speed at 30.
◆ mSpeedRate
| f32 e_wb_class::mSpeedRate |
Speed rate for riding calculations.
◆ mStatusFlags
| u16 e_wb_class::mStatusFlags |
Bitfield for various status flags.
◆ mStts
◆ mTargetFacingAngle
| s16 e_wb_class::mTargetFacingAngle |
Target facing angle for turning towards path point.
◆ mTurnStep
| s16 e_wb_class::mTurnStep |
Step value for turning angle adjustment.
◆ mWaitRollAngle
| s16 e_wb_class::mWaitRollAngle |
Roll angle during wait state.
◆ mZ2Ride
Z2 sound creature for ride effects.
The documentation for this class was generated from the following files: