Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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mDoMemCdRWm_HeaderData Struct Reference

#include <m_Do_MemCardRWmng.h>

Public Attributes

u8 mBannerTexData [0xC00]
 
u8 mBannerPalData [0x200]
 
u8 mIconTexData0 [0x400]
 
u8 mIconTexData1 [0x400]
 
u8 mIconTexData2 [0x400]
 
u8 mIconTexData3 [0x400]
 
u8 mIconTexData4 [0x400]
 
u8 mIconPalData [0x200]
 
char mTitle [0x20]
 
char mComment [0x20]
 

Member Data Documentation

◆ mBannerPalData

u8 mDoMemCdRWm_HeaderData::mBannerPalData[0x200]

◆ mBannerTexData

u8 mDoMemCdRWm_HeaderData::mBannerTexData[0xC00]

◆ mComment

char mDoMemCdRWm_HeaderData::mComment[0x20]

◆ mIconPalData

u8 mDoMemCdRWm_HeaderData::mIconPalData[0x200]

◆ mIconTexData0

u8 mDoMemCdRWm_HeaderData::mIconTexData0[0x400]

◆ mIconTexData1

u8 mDoMemCdRWm_HeaderData::mIconTexData1[0x400]

◆ mIconTexData2

u8 mDoMemCdRWm_HeaderData::mIconTexData2[0x400]

◆ mIconTexData3

u8 mDoMemCdRWm_HeaderData::mIconTexData3[0x400]

◆ mIconTexData4

u8 mDoMemCdRWm_HeaderData::mIconTexData4[0x400]

◆ mTitle

char mDoMemCdRWm_HeaderData::mTitle[0x20]

The documentation for this struct was generated from the following file: