Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JAUStreamAramMgrBase_< A0 > Class Template Reference

#include <JAUStreamAramMgr.h>

+ Inheritance diagram for JAUStreamAramMgrBase_< A0 >:
+ Collaboration diagram for JAUStreamAramMgrBase_< A0 >:

Public Member Functions

 JAUStreamAramMgrBase_ ()
 
 ~JAUStreamAramMgrBase_ ()
 
bool isStreamUsingAram ()
 
void releaseAram_JAUStreamAramMgrBase_ ()
 
- Public Member Functions inherited from JAIStreamAramMgr
virtual voidnewStreamAram (u32 *)=0
 
virtual bool deleteStreamAram (u32)=0
 
virtual ~JAIStreamAramMgr ()
 

Protected Attributes

std::bitset< A0field_0x4
 
JASHeap mHeaps [A0]
 

Constructor & Destructor Documentation

◆ JAUStreamAramMgrBase_()

◆ ~JAUStreamAramMgrBase_()

template<size_t A0>
JAUStreamAramMgrBase_< A0 >::~JAUStreamAramMgrBase_ ( )
inline

Member Function Documentation

◆ isStreamUsingAram()

template<size_t A0>
bool JAUStreamAramMgrBase_< A0 >::isStreamUsingAram ( )
inline

◆ releaseAram_JAUStreamAramMgrBase_()

template<size_t A0>
void JAUStreamAramMgrBase_< A0 >::releaseAram_JAUStreamAramMgrBase_ ( )
inline

Member Data Documentation

◆ field_0x4

template<size_t A0>
std::bitset<A0> JAUStreamAramMgrBase_< A0 >::field_0x4
protected

◆ mHeaps

template<size_t A0>
JASHeap JAUStreamAramMgrBase_< A0 >::mHeaps[A0]
protected

The documentation for this class was generated from the following file: