Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
daObjChandelier_c Class Reference

Hyrule Castle Chandelier. More...

#include <d_a_obj_chandelier.h>

+ Inheritance diagram for daObjChandelier_c:
+ Collaboration diagram for daObjChandelier_c:

Public Types

enum  Mode {
  MODE_WAIT = 0 , MODE_START_SWG = 1 , MODE_DOWN = 2 , MODE_END_SWG = 3 ,
  MODE_HOOK_SWG = 4
}
 

Public Member Functions

 daObjChandelier_c ()
 
int CreateHeap ()
 
int Delete ()
 
int Draw ()
 
int Execute (f32(**)[3][4])
 
void exeModeWait ()
 
void exeModeStartSwg ()
 
void exeModeDown ()
 
void exeModeEndSwg ()
 
void exeModeHookSwg ()
 
void init ()
 
void setModelMtx ()
 
void moveSwing (f32, f32, f32, f32)
 
void moveSwingFall ()
 
void hookSwingInitParm ()
 
virtual cPhs__Step create1st ()
 
virtual ~daObjChandelier_c ()
 
u8 getSW_0 ()
 
s32 getArg_0 ()
 
void moveHookOn ()
 
- Public Member Functions inherited from dBgS_MoveBgActor
 dBgS_MoveBgActor ()
 
int MoveBGCreateHeap ()
 
int MoveBGCreate (char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx)
 
int MoveBGDelete ()
 
int MoveBGExecute ()
 
int MoveBGDraw ()
 
int MoveBGIsDelete ()
 
virtual int Create ()
 
virtual int Execute (Mtx **)
 
virtual int IsDelete ()
 
virtual int ToFore ()
 
virtual int ToBack ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Private Attributes

cXyz field_0x5a8
 
Mtx mMtx
 
u8 field_0x5e4 [4]
 
J3DModelmpModel
 
f32 field_0x5ec
 
f32 field_0x5f0
 
f32 field_0x5f4
 
f32 field_0x5f8
 
s32 field_0x5fc
 
s32 mTimer
 
s16 field_0x604
 
s16 field_0x606
 
s8 field_0x608
 
u8 mMode
 
u8 field_0x60a
 
u8 field_0x60b
 

Static Private Attributes

static daObjChandelier_proc s_exeProc [5]
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from dBgS_MoveBgActor
dBgWmpBgW
 
Mtx mBgMtx
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 
- Public Attributes inherited from request_of_phase_process_class
cPhs__HandlermpHandlerTable
 
int id
 
- Static Public Attributes inherited from dBgS_MoveBgActor
static const charm_name
 
static int m_dzb_id
 
static MoveBGActor_SetFunc m_set_func
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Hyrule Castle Chandelier.

Member Enumeration Documentation

◆ Mode

Enumerator
MODE_WAIT 
MODE_START_SWG 
MODE_DOWN 
MODE_END_SWG 
MODE_HOOK_SWG 

Constructor & Destructor Documentation

◆ daObjChandelier_c()

daObjChandelier_c::daObjChandelier_c ( )

◆ ~daObjChandelier_c()

daObjChandelier_c::~daObjChandelier_c ( )
virtual

Member Function Documentation

◆ create1st()

cPhs__Step daObjChandelier_c::create1st ( )
virtual

◆ CreateHeap()

int daObjChandelier_c::CreateHeap ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Delete()

int daObjChandelier_c::Delete ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Draw()

int daObjChandelier_c::Draw ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Execute()

int daObjChandelier_c::Execute ( f32(**)  param_0[3][4])

◆ exeModeDown()

void daObjChandelier_c::exeModeDown ( )

◆ exeModeEndSwg()

void daObjChandelier_c::exeModeEndSwg ( )

◆ exeModeHookSwg()

void daObjChandelier_c::exeModeHookSwg ( )

◆ exeModeStartSwg()

void daObjChandelier_c::exeModeStartSwg ( )

◆ exeModeWait()

void daObjChandelier_c::exeModeWait ( )

◆ getArg_0()

s32 daObjChandelier_c::getArg_0 ( )
inline

◆ getSW_0()

u8 daObjChandelier_c::getSW_0 ( )
inline

◆ hookSwingInitParm()

void daObjChandelier_c::hookSwingInitParm ( )

◆ init()

void daObjChandelier_c::init ( )

◆ moveHookOn()

void daObjChandelier_c::moveHookOn ( )
inline

◆ moveSwing()

void daObjChandelier_c::moveSwing ( f32  param_0,
f32  param_1,
f32  param_2,
f32  param_3 
)

◆ moveSwingFall()

void daObjChandelier_c::moveSwingFall ( )

◆ setModelMtx()

void daObjChandelier_c::setModelMtx ( )

Member Data Documentation

◆ field_0x5a8

cXyz daObjChandelier_c::field_0x5a8
private

◆ field_0x5e4

u8 daObjChandelier_c::field_0x5e4[4]
private

◆ field_0x5ec

f32 daObjChandelier_c::field_0x5ec
private

◆ field_0x5f0

f32 daObjChandelier_c::field_0x5f0
private

◆ field_0x5f4

f32 daObjChandelier_c::field_0x5f4
private

◆ field_0x5f8

f32 daObjChandelier_c::field_0x5f8
private

◆ field_0x5fc

s32 daObjChandelier_c::field_0x5fc
private

◆ field_0x604

s16 daObjChandelier_c::field_0x604
private

◆ field_0x606

s16 daObjChandelier_c::field_0x606
private

◆ field_0x608

s8 daObjChandelier_c::field_0x608
private

◆ field_0x60a

u8 daObjChandelier_c::field_0x60a
private

◆ field_0x60b

u8 daObjChandelier_c::field_0x60b
private

◆ mMode

u8 daObjChandelier_c::mMode
private

◆ mMtx

Mtx daObjChandelier_c::mMtx
private

◆ mpModel

J3DModel* daObjChandelier_c::mpModel
private

◆ mTimer

s32 daObjChandelier_c::mTimer
private

◆ s_exeProc

daObjChandelier_proc daObjChandelier_c::s_exeProc
staticprivate
Initial value:
= {
}
void exeModeDown()
Definition d_a_obj_chandelier.cpp:133
void exeModeEndSwg()
Definition d_a_obj_chandelier.cpp:145
void exeModeWait()
Definition d_a_obj_chandelier.cpp:103
void exeModeHookSwg()
Definition d_a_obj_chandelier.cpp:157
void exeModeStartSwg()
Definition d_a_obj_chandelier.cpp:117

The documentation for this class was generated from the following files: