Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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TRKFramingState Struct Reference

#include <trk.h>

+ Collaboration diagram for TRKFramingState:

Public Attributes

MessageBufferID msgBufID
 
TRKBufferbuffer
 
ReceiverState receiveState
 
BOOL isEscape
 
u8 fcsType
 

Member Data Documentation

◆ buffer

TRKBuffer* TRKFramingState::buffer

◆ fcsType

u8 TRKFramingState::fcsType

◆ isEscape

BOOL TRKFramingState::isEscape

◆ msgBufID

MessageBufferID TRKFramingState::msgBufID

◆ receiveState

ReceiverState TRKFramingState::receiveState

The documentation for this struct was generated from the following file: